HomeGamesUpdatesPricingMethodology
Steam News6 April 20188y ago

Early Access Update #3 040518 - Fun with a Shield! Smooth Turn speed increase and various changes and fixes. See notes for what's new.

Changes - Hands now attach more realistically to magazines, scopes/sights, shield and tablets when grabbed by either hand. Dominant hand doesn't matter, either hand can pick up a gun and manipulate it as usual.

Full notes

Full The Last Operator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Maps
addedChanges - Hands now attach more realistically to magazines, scopes/sights, shield and tablets when grabbed by either hand. Dominant hand doesn't matter, either hand can pick up a gun and manipulate it as usual. - Empty magazines now show no bullets in them. Remaining bullets in mag will disappear after they are used. For example, if 3 rounds are shown in a full mag, when 2 rounds are left, 2 will be visible, when 1 round is left, 1 is visible, and it will show empty when all rounds are used. - Magazine cleanup - Mags will completely disappear after a certain time, but only when they are empty and have been ejected from a gun. Partial mags can still be stored and used later. Additions - Enemy bullet trails are now available as an option from main menu. Turn On to be able to see enemy shots. Can be an aid if you are having problems locating where enemy is shooting from. Turn Off for more realistic shots. https://www.youtube.com/watch?v=oCbfkiWEtm4&feature=youtu.be Ongoing work... M8 - Continuing map build out and level development.

The Last Operator changes

addedChanges - Hands now attach more realistically to magazines, scopes/sights, shield and tablets when grabbed by either hand. Dominant hand doesn't matter, either hand can pick up a gun and manipulate it as usual. - Empty magazines now show no bullets in them. Remaining bullets in mag will disappear after they are used. For example, if 3 rounds are shown in a full mag, when 2 rounds are left, 2 will be visible, when 1 round is left, 1 is visible, and it will show empty when all rounds are used. - Magazine cleanup - Mags will completely disappear after a certain time, but only when they are empty and have been ejected from a gun. Partial mags can still be stored and used later. Additions - Enemy bullet trails are now available as an option from main menu. Turn On to be able to see enemy shots. Can be an aid if you are having problems locating where enemy is shooting from. Turn Off for more realistic shots. https://www.youtube.com/watch?v=oCbfkiWEtm4&feature=youtu.be Ongoing work... M8 - Continuing map build out and level development.

Changes - Hands now attach more realistically to magazines, scopes/sights, shield and tablets when grabbed by either hand. Dominant hand doesn't matter, either hand can pick up a gun and manipulate it as usual. - Empty magazines now show no bullets in them. Remaining bullets in mag will disappear after they are used. For example, if 3 rounds are shown in a full mag, when 2 rounds are left, 2 will be visible, when 1 round is left, 1 is visible, and it will show empty when all rounds are used. - Magazine cleanup - Mags will completely disappear after a certain time, but only when they are empty and have been ejected from a gun. Partial mags can still be stored and used later. Additions - Enemy bullet trails are now available as an option from main menu. Turn On to be able to see enemy shots. Can be an aid if you are having problems locating where enemy is shooting from. Turn Off for more realistic shots. https://www.youtube.com/watch?v=oCbfkiWEtm4&feature=youtu.be Ongoing work... M8 - Continuing map build out and level development.

Source

Steam News / 6 April 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.