Full notes
Full The Last of Us™ Part I update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
The Last of Us™ Part I changes
A new hotfix for The Last of Us Part I is now live. This update addresses fixes that improve memory, performance, and more.
Decreased PSO cache size to reduce memory requirements and minimize Out of Memory crashes
Added additional diagnostics for developer tracking purposes
Increased animation streaming memory to improve performance during gameplay and cinematics
Fix for crash on first boot
The team is closely watching player reports to support future improvements and patches. For other issues we are currently tracking or investigating, please refer to our Known Issues. If you encounter any of these problems, please contact support to help us gather more data and insights.
Source
Changelog.gg summarizes and formats this update. How we read updates.
