Full notes
Full The Last of Us™ Part I update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone,
What changed
- Performance
- Gameplay
The Last of Us™ Part I changes
A new hotfix for The Last of Us Part I is now live. This update primarily focusses on stability and performance improvements and other smaller improvements.
The team is closely watching player reports and actively working on a patch with more bugfixes, to be released soon.
Patch Notes
Fixed several performance & hitch related issues impacting some users.
Note: Additional improvements and investigations based on user feedback are underway.
Added extra crash diagnostic information to assist in investigating shader building related crashes and other common reported stability issues.
For other issues we are currently tracking or investigating, please refer to our Known Issues. If you encounter any of these problems, please contact support to help us gather more data and insights.
Source
Changelog.gg summarizes and formats this update. How we read updates.
