Full notes
Full The Last Hex update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Store
- Fixes
The Last Hex changes
Patch version 0.8.6
This week comes with some balance tweaks to health items as well as a number of bug fixes which you can find at the end of this post. I have also tested out something new outside of the game but related to the game earlier this week that I want to share with you.
Earlier this week I created an info sheet of some interesting game stats. Check it out below, and if you find it interesting let me know and I will continue to make them.
Full patch notes Balance
Life stone now gives 120 max health
Giant Brain now gives 160 max health
Blossom necklace now gives 50 max health
Iron skin potion has been nerfed slightly
Death Ring rebalance
Health Shard now gives 40 max health
Update
Updated Odyssey text, removed statement of only having 12 chapters. All chapters are implemented
Updated trial page scrolling to be faster
Made some tweaks to the Cursed Church quest line to be more accessible
Update to steam page for marketability purposes
Fixes
Fixed a potential issue with Gilded Fortune
Fixed an issue with Festering toxin text
Fixed an issue with Blind Run trial showing health when saving and continuing
Fixed an issue with Alchemize bringing up old potion bag
Fixed an issue with resuming Energy Trial
Fixed an issue where player equipment banner is not updated after starting Survival trial
Fixed an issue with sword breaker and the walking lost interaction
Source
Changelog.gg summarizes and formats this update. How we read updates.
