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Steam News19 January 20215y ago

1.0.4 Update - Item highlight coloring!

Notes This update brings the new text highlighting system to items! Last update was a test to see how efficient highlighting text was and it proved to be very much so, so I extended its use to items.

Full notes

Full The Labyrinth update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Events
addedThis update brings the new text highlighting system to items! Last update was a test to see how efficient highlighting text was and it proved to be very much so, so I extended its use to items.
fixedFixed critical damage sometimes displaying decimal damage numbers
fixedFixed the level up reward from the Gambling Room not granting a level up if your experience multiplier is less than 100%
fixedFixed an Electric Aspect staff error caused by casting a spell and killing the last enemy with the same spell
fixedFixed an issue with the Chronokeeper boss Fast Forward active spell causing an error if it had the second upgrade but not the first
addedAdded text coloring for items. Items now show green numbers on items that are better to the comparing/equipped item you're looking at, they show red numbers on items that are worse, and unique/special items have additional coloring to show off their uniqueness!
Elemental - Increased the minimum cost of each active spell5075Elemental - Increased the minimum cost of each active spell increased, buff

The Labyrinth changes

addedThis update brings the new text highlighting system to items! Last update was a test to see how efficient highlighting text was and it proved to be very much so, so I extended its use to items.
fixedFixed critical damage sometimes displaying decimal damage numbers
fixedFixed the level up reward from the Gambling Room not granting a level up if your experience multiplier is less than 100%
fixedFixed an Electric Aspect staff error caused by casting a spell and killing the last enemy with the same spell
fixedFixed an issue with the Chronokeeper boss Fast Forward active spell causing an error if it had the second upgrade but not the first

Notes

  • This update brings the new text highlighting system to items! Last update was a test to see how efficient highlighting text was and it proved to be very much so, so I extended its use to items.

Bugfixes

  • Fixed critical damage sometimes displaying decimal damage numbers

  • Fixed the level up reward from the Gambling Room not granting a level up if your experience multiplier is less than 100%

  • Fixed an Electric Aspect staff error caused by casting a spell and killing the last enemy with the same spell

  • Fixed an issue with the Chronokeeper boss Fast Forward active spell causing an error if it had the second upgrade but not the first

Additions

  • Added text coloring for items. Items now show green numbers on items that are better to the comparing/equipped item you're looking at, they show red numbers on items that are worse, and unique/special items have additional coloring to show off their uniqueness!

Nerfs

  • BossElemental - Increased the minimum cost of each active spell to 75 from 50

Source

Steam News / 19 January 2021

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