Full notes
Full The Labyrinth update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
The Labyrinth changes
Notes
This update has a much needed overhaul to the combat log! I spent a long time working on it to getting it to where it is. The combat log is now scrollable and is color coded to be as informational as possible. This update also has a performance increase so the game should run smoother!
Bugfixes
I was able to improve performance in overall gameplay, but especially during combat. The game should be noticeably smoother
Fixed an issue with the sans serif text cutting off occasionally
Overhauls
Overhauled the turn order in combat. A revamp has been on my mind for a while and I was finally able to get around to completing it. Instead of individual pages it's now a list of text you can scroll through. The keybinds for switching pages before now scrolls between turns
Continuing from above: The combat log additionally color codes specific words, such as character names (green for allies and red for enemies), and damage types
Additions
Added a Discord link for my game! The main menu has a link as well as the credits! Come join: https://discord.gg/rjCF2bW8Q3 (:
Source
Changelog.gg summarizes and formats this update. How we read updates.
