Full notes
Full The King's Bird update
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Repeated intro
Hey everyone! We've just released the first patch to The King's Bird. We're still busy working on the big ticket features that everyone's hungry for (replays, rebindable controls, and more) but there were several bugs and small features that we felt like we could get out quick without making you guys wait for the big features to be done. Here's the changelist:
What changed
- Gameplay
- Fixes
- UI and audio
Fallen Kingdom cutscene (and other cutscenes) no longer stutters
Ledge cancels are now possible on gamepads
Flying animation will now properly override the dash animation
Windowed mode is now resizable
Heron cutscene no longer plays multiple times
D-Pad on controller is now supported
Fixed a few visuals breaking in bossfight
Button prompt in bossfight hints more towards what you're supposed to do
Tutorial for ledge climb is now properly horizontal
Checkpoint added to remove the softlock right before the bossfight
Ending of Outskirts changed slightly
Various minor setdressing fixes
Invisible death zones in some areas replaced by walls
Fallen Kingdom and final dream sequence cutscenes extended slightly and audio changed
Enjoy!
Source
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