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Steam News29 August 20187y ago

Patch 0 is out!

Hey everyone! We've just released the first patch to The King's Bird. We're still busy working on the big ticket features that everyone's hungry for (replays, rebindable controls, and more) but there were several bugs a

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Repeated intro

Hey everyone! We've just released the first patch to The King's Bird. We're still busy working on the big ticket features that everyone's hungry for (replays, rebindable controls, and more) but there were several bugs and small features that we felt like we could get out quick without making you guys wait for the big features to be done. Here's the changelist:

What changed

1 fix1 addition4 changes2 removals
  • Gameplay
  • Fixes
  • UI and audio
removedFallen Kingdom cutscene (and other cutscenes) no longer stutters
changedFlying animation will now properly override the dash animation
removedHeron cutscene no longer plays multiple times
fixedFixed a few visuals breaking in bossfight
changedButton prompt in bossfight hints more towards what you're supposed to do
addedCheckpoint added to remove the softlock right before the bossfight
  • Fallen Kingdom cutscene (and other cutscenes) no longer stutters

  • Ledge cancels are now possible on gamepads

  • Flying animation will now properly override the dash animation

  • Windowed mode is now resizable

  • Heron cutscene no longer plays multiple times

  • D-Pad on controller is now supported

  • Fixed a few visuals breaking in bossfight

  • Button prompt in bossfight hints more towards what you're supposed to do

  • Tutorial for ledge climb is now properly horizontal

  • Checkpoint added to remove the softlock right before the bossfight

  • Ending of Outskirts changed slightly

  • Various minor setdressing fixes

  • Invisible death zones in some areas replaced by walls

  • Fallen Kingdom and final dream sequence cutscenes extended slightly and audio changed

Enjoy!

Source

Steam News / 29 August 2018

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