In this update6
Full notes
Full THE KING IN THE SHADES update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- UI and audio
- Gameplay
THE KING IN THE SHADES changes
[ver.0.0.65b-demo]– 17/10/2023
Comment:
This patch is focused on improving the stability of the game & adding quality of life improvements rather than introducing new features.
The project has been migrated from Unreal Engine 4 to UE5 (version 5.2.1 to be specific), this caused tons of bugs that needed to be fixed but I believe I managed to hunt all of them.
New Features:
Graphic Presets have been added to the settings menu.
All the configuration settings are now exposed inside a .ini file instead of a binary that the user cannot customize if needed.
Adjustments:
Improved the rotation animations when items are being examined.
Bug Fixes:
Fixed an issue where the inventory drop down menu would linger after pressing the ‘Save Game’ button.
Fixed a visual animation glitch caused by releasing the ‘aim’ button while performing weapon related actions.
Fixed a bug on switching the auto exposure setting on & off multiple times that would cause the brightness setting to be incorrect.
Crash Fixes:
Known Issues:
Source
Changelog.gg summarizes and formats this update. How we read updates.
