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Steam News26 March 20251y ago

[ver.0.2.5-demo] - Stability update and difficulty balance.

[ver.0.2.5-demo]– 26/03/2025 Comment: Hello everyone! Adding the automatic crash reporter in the last patch seems to have already paid off!

In this update6

Full notes

Full THE KING IN THE SHADES update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions4 changes2 removals
  • Performance
  • Gameplay
  • Balance
  • Fixes
addedComment:Hello everyone! Adding the automatic crash reporter in the last patch seems to have already paid off! A user triggered a crash last weekend, and I managed to find a second one yesterday. Getting an automatic detailed report of crashes helped a ton with finding and fixing these issues rapidly! Below is the list of small quality of life and difficulty improvements and crash fixes!
addedAdjustments:Added an inner monologue text prompt to help players know what to do on the second part of the first level.
addedAdjustments:Added a tutorial for the first time the player fails to pick up an item due to having a full inventory. The default notification icon for when this occurs was not clear enough on its own.
changedAdjustments:[*] Normal combat difficulty rebalance:
removedAdjustments:Removed Flere’s ability to accelerate over time while aware of the player (Flere’s acceleration received a slight reduction on all other combat difficulties.)
changedAdjustments:[*] Normal/Hard combat difficulty rebalance:

THE KING IN THE SHADES changes

addedHello everyone! Adding the automatic crash reporter in the last patch seems to have already paid off! A user triggered a crash last weekend, and I managed to find a second one yesterday. Getting an automatic detailed report of crashes helped a ton with finding and fixing these issues rapidly! Below is the list of small quality of life and difficulty improvements and crash fixes!
addedAdded an inner monologue text prompt to help players know what to do on the second part of the first level.
addedAdded a tutorial for the first time the player fails to pick up an item due to having a full inventory. The default notification icon for when this occurs was not clear enough on its own.
changed[*] Normal combat difficulty rebalance:
removedRemoved Flere’s ability to accelerate over time while aware of the player (Flere’s acceleration received a slight reduction on all other combat difficulties.)

[ver.0.2.5-demo]– 26/03/2025

Comment:

  • Hello everyone! Adding the automatic crash reporter in the last patch seems to have already paid off! A user triggered a crash last weekend, and I managed to find a second one yesterday. Getting an automatic detailed report of crashes helped a ton with finding and fixing these issues rapidly!

    Below is the list of small quality of life and difficulty improvements and crash fixes!

New Features:

Adjustments:

  • Added an inner monologue text prompt to help players know what to do on the second part of the first level.

  • Added a tutorial for the first time the player fails to pick up an item due to having a full inventory. The default notification icon for when this occurs was not clear enough on its own.

Normal combat difficulty rebalance:

  • Removed Flere’s ability to accelerate over time while aware of the player (Flere’s acceleration received a slight reduction on all other combat difficulties.)

Normal/Hard combat difficulty rebalance:

  • Removed 1 enemy from the exterior areas of the level.

King of Shades combat difficulty rebalance:

  • Reduced Flere’s health to the same level as the nightmare difficulty.

    • Flere in this difficulty already has an extra ability, hits harder, and moves overall faster; the additional health was honestly overkill and took away some of the fun of fighting the enemy (nobody likes bullet sponges :( ).

Bug Fixes:

  • Fixed a bug where the inventory screen would not close properly if the player opened the Steam overlay.

Crash Fixes:

  • Solved a crash that would occur when changing the “Depth of Field” setting from the main menu.

  • Solved a crash in rare cases where the player interacts with the safe in the study room, dies, and then interacts with it again.

Known Issues:

Source

Steam News / 26 March 2025

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