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Steam News12 July 20214y ago

Second Day - Patch Fever V5.0

This one should help a lot, if it works as well as tested. Thank you again for everyone's help and feedback. Note : It is possible that even after the game being patched your save might have some issues.

Full notes

Full The Kind Camomille update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes1 addition6 changes1 removal
  • Fixes
  • Maps
  • UI and audio
  • Performance
  • Gameplay
fixedFixed a problem with the Saving functionality.
fixedFixed a problem with the Loading a save file after exiting the game.
fixedFixed a problem when NPCs would forget you helped them, even if you did, even if it was saved.
fixedFixed several font sizes that were going beyond the boxe's edges.
removedMap was re-renderer to remove the weird yellow artifact by Mr Pelican's house.
fixedFounder's monument is now working with gamepads and the Book's page are readable. The system is still being fixed for keyboard/mouse as it got really ugly under the hood and need a good overhaul.

The Kind Camomille changes

fixedFixed a problem with the Saving functionality.
fixedFixed a problem with the Loading a save file after exiting the game.
fixedFixed a problem when NPCs would forget you helped them, even if you did, even if it was saved.
fixedFixed several font sizes that were going beyond the boxe's edges.
removedMap was re-renderer to remove the weird yellow artifact by Mr Pelican's house.

This one should help a lot, if it works as well as tested. Thank you again for everyone's help and feedback.

Note : It is possible that even after the game being patched your save might have some issues. The nature of the initial bug made duplicates of the data inside the binary save file. I tried to find a way to fix save files in an automatic manner but the issue is too random.

I am sorry for that inconvenience.

Fixes :

  • - Fixed a problem with the Saving functionality.

  • - Fixed a problem with the Loading a save file after exiting the game.

  • - Fixed a problem when NPCs would forget you helped them, even if you did, even if it was saved.

  • - Doubled/Ghost menus pages should be a thing of the past.

  • - Dialogue overlaps should be a thing of the past (except around the birthday table, this is an other issue)

  • - Pets now should walk back to Camomille after activating them in the menu. Working on a fix to keep them activated on Exit/Load

  • - Fixed several font sizes that were going beyond the boxe's edges.

  • - Map was re-renderer to remove the weird yellow artifact by Mr Pelican's house.

  • - End Credits are now skippable ( Yes i know, why was that even an issue!?)

  • - Founder's monument is now working with gamepads and the Book's page are readable. The system is still being fixed for keyboard/mouse as it got really ugly under the hood and need a good overhaul.

Important Known Bugs

  • - Goink and Elf Quest is still broken, i deactivated it for the moment, should be fixed next patch!

  • - Keyboard input not working with funder monument.

  • - Achievments are not all working. Some are not saving properly

  • - If your OS is in an other language than English the menus will be in your OS language but the texts are in English. It s a bug. But you can fix it by heading to the option menu, picking your language and saving.

  • - Pets movement/physics interpolation is wacky with high FPS

  • - NPC's dialogue window are doubled around the table if you happen to be close to two of them a a time.

Quality of life things added to the todo list are :

  • - M to open Map

  • - Select to open Map

  • - Saving Camomille's custom color choice

  • - Player Position Indicator too small on Map

  • - Remaping Controls ( that s gonna be last)

And then the little collision bugs here and there. They are not forgotten.

Source

Steam News / 12 July 2021

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