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Latest The Kind Camomille updates
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- The Kind Camomille
HotFix 11.0
Here's what has been done for this fix as we slowly walk toward a better experience. Some people seem to still experience some saving/loading issues which are now rare and very hard to fix as I can t reproduce them, so…
Store1 changeFix - The Kind Camomille
HotFix 10.0
Things are getting better but all is not done! Here we go for today . Thank you to everyone notifying me about their findings! Fixes. - Fixed a weird collision issue where Camomille would float and slide in some situati…
Announcement1 changeFixGameplay - The Kind Camomille
HotFix 9.0 - A small one.
Hi! Focused a bit on achievements and other back end things for this HotFix as well as some audio rework. Fixes : - Fixed some achievements not triggering : Glider, Rod and Butterfly Net. The ending one also should work…
Announcement2 changesFixUI/audio - The Kind Camomille
HotFix 8.0 - A bit of everything.
Hello everyone, Here is today's patch list ! Fixes : - Goink's Request is now reactivated, it's achievement should work also. - Removed the *Press any Key to start* in loading screen, as pointed out by a backer, it s qu…
Announcement2 changesFixMaps - The Kind Camomille
HotFix 7.0
Here is the last HotFix! Goink's missing quest and the Fortune Teller are almost reworked! Fixes - Language is now properly switching according to OS language (if supported), for both UI and Dialogues. (The little lette…
Announcement2 changesFixGameplay - The Kind Camomille
Third Day - Fixes After Work
Here are 3 important fixes for tonight. Fixes : - Fixed a bug where unlock items would no stay unlocked - Fixed a bug with pets unlock - Fixed an issue with controller not working on the Grandma's Prompt to the End Thos…
Store4 changesFix - The Kind Camomille
Third Day - Small Fixes Before Work
Small Fixes : - Made the player arrow bigger on map as requested by many :) - Fixed multiple collision spots - Fixed some visual elements - A name was missing over the Crystal pickup - And many small things Bigger Patch…
Announcement1 changeFixMaps - The Kind Camomille
Second Day - Patch Fever V5.0
This one should help a lot, if it works as well as tested. Thank you again for everyone's help and feedback. Note : It is possible that even after the game being patched your save might have some issues. The nature of t…
Announcement13 changesFixMaps - The Kind Camomille
Release Day Patch Fever 4.0
Fixes : - The game should be "Endable" now - Invisible NPCs are no more - Fixed places where you can get stuck - Fixed some visual bugs - Fixed some collisions Known Bugs : - A problem upon loading a save file that make…
Store4 changesFix - The Kind Camomille
Release Day Patch Fever 4.0
New fixes! - Waving with X key is now a thing, as it should have been! - The game should not crash again when you try to talk to Grandma to end it after saying no a first time before. This was a totally unacceptable bug…
Announcement3 changesFixGameplay - The Kind Camomille
Release Day Patch Fever 3.0
Okay, that s a rocky launch to say the least. I suppose i didn t do a good job at testing everything by myself. Thanks to some players (Shoutout to def1nt especially) i am able to track and fix them faster. Here are the…
Announcement1 changeFixMaps - The Kind Camomille
Release day patch fever 2.0
- Fixed an .exe issue - Fixed displaced collision on a staircase.
Announcement1 changeFixGameplay - The Kind Camomille
First batch of fixes on release day :
First batch of fixes on release day : - Fixed a collision issue in the Fortune Teller tent. - Fixed a bug where dialogues would not start with Fortune Teller
Announcement1 changeFixGameplay - The Kind Camomille
Demo and Kickstarter Launch
Claim one of the awesome rewards while supporting our little Camomille. http://kck.st/3k9aICy Early birds rewards are in limited quantity! Thank you to everyone who shared or supported the game in any ways and helped pu…
Store1 change - The Kind Camomille
Coming soon to Kickstarter
The Kickstarter campaign will begin on Wednesday 5th August! I really want to involve potential backers in the rewards process. Right now we’re planning to involve them in the game in as many ways as possible- e.g. thei…
Event1 change

