Full notes
Full The Isle of Elanor update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
The Isle of Elanor changes
Major updates to how lairs are built.
Individual room layout and the layout of each lair level are now much more random.
There's no limit to the number of levels in a lair. You can down infinite levels.
Lair room layout is more organic and unpredictable than the previous radial system.
Lairs are now created much faster than before. There's almost zero lag when entering a new lair level.
We did lose the "hidden room" functionality that prevented a room from being visible until the door was opened. I will be re-adding this in the future.
Source
Changelog.gg summarizes and formats this update. How we read updates.
