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Latest The Isle of Elanor updates
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- The Isle of Elanor
Update Notes for Build 0.4.0.17
Pitcher plants have returned to lairs. - Maggots now disperse a poisonous cloud when performing melee attacks. - Fixed bird animation issue that had them drawn slightly darker sometimes. - Birds now have a chance to spo…
Announcement1 changeFixBalance - The Isle of Elanor
Update Notes for Build 0.4.0.16
Fixed crash that would occur rarely on lair map creation. - Randomized elements and layout of lair maps, making them less predictable to explore.
Announcement1 changeFixPerformance - The Isle of Elanor
Update Notes for Build 0.4.0.15
Added many more letter types with a variety of different quests that NPCs will send the player. - If you steal NPC items using your pickaxe (to lift a heavy item), you will lose faction rep and NPC attitude.
Announcement1 changeGameplay - The Isle of Elanor
Update Notes for Build 0.4.0.14
Significantly increased the amount of gold that some NPCs have. - Removed the silly limitation on using your tools in some locations. Example, you can now swing your axe wherever you want. - If you harvest resources fro…
Announcement1 changeGameplay - The Isle of Elanor
Update Notes for Build 0.4.0.13
NPCs from towns can now send the player letters in the mail. These letters support a few initial quests. - Fixed a few dialogue bugs that were visible as missing resources in the NPC dialogue.
Announcement1 changeFix - The Isle of Elanor
Update Notes for Build 0.4.0.12
All mushrooms are now edible. - Some mushrooms when eaten are poisonous. - Really fixed the conversation dialogue item selection issue which I thought I had fixed a couple builds ago.
Announcement1 changeFix - The Isle of Elanor
Update Notes for Build 0.4.0.11
Fixed harvesting a crop when you're holding a crop. - Fixed crop images immediately after planting a seed sometimes using wrong image.
Announcement1 changeFix - The Isle of Elanor
Update Notes for Build 0.4.0.10
Fixed a dialogue bug where the item you selected wasn't the item the NPC responds to. - Fixed doubled "Who are you" dialogue entries for some NPCs.
Announcement1 changeFix - The Isle of Elanor
Update Notes for Build 0.4.0.09
Add new dialogue options for lore on the Hardborough and Woolwich.
Announcement1 changeGameplay - The Isle of Elanor
Update Notes for Build 0.4.0.08
Major updates to how lairs are built. Individual room layout and the layout of each lair level are now much more random. There's no limit to the number of levels in a lair. You can down infinite levels. Lair room layout…
Announcement2 changesGameplay - The Isle of Elanor
Update Notes for Build 0.4.0.07
Calen and Carissa now give kill quests. - Ease of life. The text of many dialogue options that have been read now turn a slightly different color. - Fixed player dialogue text to only appear after NPC dialogue finishes…
Announcement1 changeFixUI/audio - The Isle of Elanor
Update Notes for Build 0.4.0.06
Major rework on world gen code. The Isle is now slightly larger. - The Isle is no longer a square. :) The Isle is now more of randomly shaped blob. - Key locations on the Isle are now much more randomly placed. - Rework…
Announcement1 changeGameplay - The Isle of Elanor
Update Notes for Build 0.4.0.05
Added new skill: Charged Bolt. Charged Bolt is an Aerotheurge spell that fires three bolts of electrical charge. I will be updating this spell to fire more bolts as the player increases points in Aerotheurge. Added new…
Announcement3 changesGameplayBalance - The Isle of Elanor
Update Notes for Build 0.4.0.04
Fixed bow shooting animations. - Added new radiant quest type for food. - Fixed a crash bug related to the new magical necklaces spawning. - In preparation for adding new spells, improved the fireball animation.
Announcement1 changeFixPerformance - The Isle of Elanor
Update Notes for Build 0.4.0.03
Fixed spawning of animals - More updates to the conversation dialog.
Announcement1 changeFixGameplay - The Isle of Elanor
Update Notes for Build 0.4.0.02
Ease of life. NPC dialogue options are reloaded after asking the NPC a question, so you don't have to re-talk to the NPC to see the options again.
Announcement

