In this update4
Full notes
Full The Isle update
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What changed
- Server
- Balance
- Fixes
- Gameplay
- UI and audio
The Isle changes
Changelog 0.11.54.12
Additions
Added server whitelists - Details below
Enhancements
Various adjustments to improve accuracy of directional attacks
Fixed locomotion input locking during vomiting
Improvements to spectator mode update rates
Added the missing hint for the 3x carb diet combination
Bug fixes
Fixed the input lockup when a character is knocked down during a pounce
Fixed players being shielded from attacks if they are standing on a corpse
Fixed being able to interact with already swallowed actors
Fixed omnivore diets ignoring carnivorous diet requirements
Fixed the carb diet spending more stamina instead of spending less
Fixed gallimimus paranoia audio playing in all biomes instead of just the jungle
Fixed corpses not floating to the top of water
Fixed gallimimus mobilization vocals playing indefinitely when sprinting and causing other vocals to become blocked
Fixed pounce sometimes causing the target to always buck if the buck input was pressed as the pouncer was dismounting
Server Whitelisting
Server owners can enable whitelists by adding bServerWhitelist=true under the TIGameSession section of the Game.ini file.
In the same file, add each Steam64 ID using: WhitelistIDs=71231XXXXXXXXXXXX under the TIGameStateBase section.
Once enabled, only IDs in that list will be able to join the server. Server admins will be able to join regardless of if they are on the whitelist or not.
Example below:
[/Script/TheIsle.TIGameStateBase] WhitelistIDs=71231XXXXXXXXXXXX WhitelistIDs=71231XXXXXXXXXXXX WhitelistIDs=71231XXXXXXXXXXXX
[/Script/TheIsle.TIGameSession] ServerName=Server Name MaxPlayerCount=50 bServerNesting=false bAllowReplay=false bServerWhitelist=true
Source
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