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Steam News24 December 20223y ago

Update #6 Now Live!

Hey Islanders, Tear apart your prey and treat yourself to their innards. Update 6 brings forth the first iteration of gore, gifting each dinosaur with a plethora of delectable organs to feast upon.

In this update1

Full notes

Full The Isle update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Islanders,

What changed

0 fixes55 additions1 change0 removals
  • Gameplay
  • Server
  • Store
  • UI and audio
  • Fixes
  • Performance
addedAdditionsAdded new diet combinations and effects
addedAdditionsAdded Thrash ability for carnivores. Hold LMB and move camera to the left/right quickly while carrying a corpse to initiate it
addedAdditionsAdded experimental human character. Toggle on with bEnableHumans=true in server Game.ini
addedAdditionsAdded Pterodactylus Scavenger AI
addedAdditionsAdded support for Eye Colour customisation in skin system
addedAdditionsAdded extra condition to destroy fruits if they fall down from landscape

The Isle changes

addedAdded new diet combinations and effects
addedAdded Thrash ability for carnivores. Hold LMB and move camera to the left/right quickly while carrying a corpse to initiate it
addedAdded experimental human character. Toggle on with bEnableHumans=true in server Game.ini
addedAdded Pterodactylus Scavenger AI
addedAdded support for Eye Colour customisation in skin system

Tear apart your prey and treat yourself to their innards. Update 6 brings forth the first iteration of gore, gifting each dinosaur with a plethora of delectable organs to feast upon. Meat, fresh and otherwise will impact your diet positively or negatively based on what part of a corpse you eat and how old it is. Utilize scent to select the best bits for yourself, leaving the rest for the scavengers. A discerning carnivore is drawn to death but wary of decay.

Changelog 0.10.69.19

Additions

  • Added new diet combinations and effects

  • Added Thrash ability for carnivores. Hold LMB and move camera to the left/right quickly while carrying a corpse to initiate it

  • Added experimental human character. Toggle on with bEnableHumans=true in server Game.ini

  • Added Pterodactylus Scavenger AI

  • Added support for Eye Colour customisation in skin system

  • Added extra condition to destroy fruits if they fall down from landscape

  • Added chicken pinned animation

  • Added support for default pinned and pinned front animations

  • Added support for night vision range to scale with growth and diets

  • Added new Compsognathus animations and some changes to sessions

  • Added breath to end of Carnotaurus pain sounds

  • Gave all dinos a small z offset on camera when landing (jump or fall)

  • Added compression and limiting to master soundclass

  • Setup large hollow wood footstep sounds

  • Setup Large nature (firm) wood footsteps

  • Added new system for corpse scent

  • Added support for custom corpse scenting ranges

  • Added minimum camera height for very little dinos

  • Added angle check when performing "near pounce"

  • Added Pickup special condition for Pteranodon

  • Added new Dryosaurus dodge

  • Added sounds to chicken idle and attack

  • Setup blunt impacts for abilities hit

  • Added sounds to new Dryosaurus dodge

  • Added New blood VFX for different attack types

  • Added Camera lock when eating/drinking

  • Added more frog sounds to swamp night ambience

  • Added more daytime swamp one shots

  • Added lots more jungle bird one shot sounds

  • Added more sounds to jungle, more ambient sound tweaks

  • Added flies on non-fresh corpses

  • Added more tree creak one shots

  • Added wind one shots to beach ambiencezone

  • Added support for latch climbing out of water

  • Added more coastal bird and land fauna one shots to beach ambience

  • Added jump Fixed to Hypsilophodon and Pteranodon

  • Added support for swimming in sloped water (rivers)

  • Added slowdown the mouse sensitivity for the camera lock

  • Added jungle night ambience to overcast cue

  • Added system to prevent human head/camera clipping in walls

  • Added system to prevent camera clipping in walls for dinos when zoomed in

  • Added game settings to show fps/ping and disable physics foliage

  • Added new loading screen

  • Added footsteps to boar locomotion animation

  • Added footsteps to chicken, deer, goat, frog, turtle

  • Added human kick sound cues

  • Added sounds when colliding with foliage

  • Added human footstep audio

  • Added new Ribs Meat mesh and Skeleton Mesh for most playables

  • Setup all dinos gore Morphs

  • Added AMD FSR2 plugin

  • Added more game settings for DLAA, NIS and FSR2

  • Added support to attack corpses in order to expose the organs (must hit middle)

  • Setup eyes blink and white eyes for corpses

  • Added ability to attack burrows

  • Added support for different directional montages for swimming on surface or underwater

  • Added solution to organs sometimes falling through floor after it is tossed

  • Added Pachycephalosaurus Headbutt Pre audio

  • Added different scent icons for rotten corpses and bones

  • Added new fleshimpact sound to attacking corpses

  • Added

Source

Steam News / 24 December 2022

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