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Steam News18 January 20188y ago

Patch 0.1.33.5343

Switched out human mercenary mesh to character without pistol holster and backpack to stop potential clipping issues with existing weapon functionality (pistol holstering) Changed: Mercs weapons disabled until inventory

Full notes

Full The Isle update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedSwitched out human mercenary mesh to character without pistol holster and backpack to stop potential clipping issues with existing weapon functionality (pistol holstering) Changed: Mercs weapons disabled until inventory and looting are in. Tribals get to keep their bows. Added attenuation and concurrencies for weapons fire, set correct sound classes on temp weapon sound cues.

The Isle changes

addedSwitched out human mercenary mesh to character without pistol holster and backpack to stop potential clipping issues with existing weapon functionality (pistol holstering) Changed: Mercs weapons disabled until inventory and looting are in. Tribals get to keep their bows. Added attenuation and concurrencies for weapons fire, set correct sound classes on temp weapon sound cues.

Switched out human mercenary mesh to character without pistol holster and backpack to stop potential clipping issues with existing weapon functionality (pistol holstering) Changed: Mercs weapons disabled until inventory and looting are in. Tribals get to keep their bows. Added attenuation and concurrencies for weapons fire, set correct sound classes on temp weapon sound cues.

Source

Steam News / 18 January 2018

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