What changed
1 fix0 additions0 changes0 removals
fixedChanged: Humans will no longer get hungry or thirsty. Fixed: Mercenaries being able to group with tribals. Fixed: Growth Button is now disabled on survival for mercs and tribals. Fixed: Dedicated Server language causes DB issues with position and growth saving. New Characters will be saved in the correct way. Servers affected might have to reset the database for all players that are broken. Fixed animation slot issues with Camarasaurus attacks. Fixed subadult Rex broadcast montage length. Fixed therizno having incorrect eat montage assigned. Fixed: Typing in chat changes weapon for mercs and tribals. Moved Human movement code to C++. WIP Human Native Animation Blueprint. Fixed: Nametags show at the players feet. Changed: bServerExperimental server option needs to be enabled to access stress testing of experimental human / tribal features. As mercs / tribals are getting various functionality that will BREAK THE GAME please PLAY AT YOUR OWN RISK . If you don't like eating uncooked food, stop eating food before it's cooked properly. Fixed: Decals projecting onto mercs and tribals. Fixed: Decals projecting on weapons and tribal quiver. Minor UI Fixes to Merc and Tribals Buttons in Faction Selection UI. Added: Character Equip and Unequip Montage to IGunActor Class + Assigned Bow Equip / Unequip Animations. Added attenuation and concurrencies for weapons fire, set correct sound classes on temp weapon sound cues
The Isle changes
fixedChanged: Humans will no longer get hungry or thirsty. Fixed: Mercenaries being able to group with tribals. Fixed: Growth Button is now disabled on survival for mercs and tribals. Fixed: Dedicated Server language causes DB issues with position and growth saving. New Characters will be saved in the correct way. Servers affected might have to reset the database for all players that are broken. Fixed animation slot issues with Camarasaurus attacks. Fixed subadult Rex broadcast montage length. Fixed therizno having incorrect eat montage assigned. Fixed: Typing in chat changes weapon for mercs and tribals. Moved Human movement code to C++. WIP Human Native Animation Blueprint. Fixed: Nametags show at the players feet. Changed: bServerExperimental server option needs to be enabled to access stress testing of experimental human / tribal features. As mercs / tribals are getting various functionality that will BREAK THE GAME please PLAY AT YOUR OWN RISK . If you don't like eating uncooked food, stop eating food before it's cooked properly. Fixed: Decals projecting onto mercs and tribals. Fixed: Decals projecting on weapons and tribal quiver. Minor UI Fixes to Merc and Tribals Buttons in Faction Selection UI. Added: Character Equip and Unequip Montage to IGunActor Class + Assigned Bow Equip / Unequip Animations. Added attenuation and concurrencies for weapons fire, set correct sound classes on temp weapon sound cues
Changed
Humans will no longer get hungry or thirsty.
Fixed
Mercenaries being able to group with tribals.
Fixed
Growth Button is now disabled on survival for mercs and tribals.
Fixed
Dedicated Server language causes DB issues with position and growth saving. New Characters will be saved in the correct way. Servers affected might have to reset the database for all players that are broken. Fixed animation slot issues with Camarasaurus attacks. Fixed subadult Rex broadcast montage length. Fixed therizno having incorrect eat montage assigned.
Fixed
Typing in chat changes weapon for mercs and tribals. Moved Human movement code to C++. WIP Human Native Animation Blueprint.
Fixed
Nametags show at the players feet.
Changed
bServerExperimental server option needs to be enabled to access stress testing of experimental human / tribal features. As mercs / tribals are getting various functionality that will BREAK THE GAME please PLAY AT YOUR OWN RISK . If you don't like eating uncooked food, stop eating food before it's cooked properly.
Fixed
Decals projecting onto mercs and tribals.
Fixed
Decals projecting on weapons and tribal quiver. Minor UI Fixes to Merc and Tribals Buttons in Faction Selection UI.
Added
Character Equip and Unequip Montage to IGunActor Class + Assigned Bow Equip / Unequip Animations. Added attenuation and concurrencies for weapons fire, set correct sound classes on temp weapon sound cues