What changed
1 fix0 additions0 changes0 removals
fixedDiscord is back up: https://discord.gg/xVFcJZu We will let you guys know what happened and why it was down in a steam update announcement along with news about what is happening with the game. BattlEye Network Optimizations and Improvements. Should lower the amount of BattlEye kicks and related network lagg problems on high population servers. Fixed flipped footprint decals not adjusting the normal maps Tweaks to active sound mixes- adjusted initial delay and fade time of large roar ducking. Changed: Humans can local chat with each other and group (name tags not working yet).
The Isle changes
fixedDiscord is back up: https://discord.gg/xVFcJZu We will let you guys know what happened and why it was down in a steam update announcement along with news about what is happening with the game. BattlEye Network Optimizations and Improvements. Should lower the amount of BattlEye kicks and related network lagg problems on high population servers. Fixed flipped footprint decals not adjusting the normal maps Tweaks to active sound mixes- adjusted initial delay and fade time of large roar ducking. Changed: Humans can local chat with each other and group (name tags not working yet).
Discord is back up: https://discord.gg/xVFcJZu We will let you guys know what happened and why it was down in a steam update announcement along with news about what is happening with the game. BattlEye Network Optimizations and Improvements. Should lower the amount of BattlEye kicks and related network lagg problems on high population servers. Fixed flipped footprint decals not adjusting the normal maps Tweaks to active sound mixes- adjusted initial delay and fade time of large roar ducking. Changed: Humans can local chat with each other and group (name tags not working yet).