What changed
1 fix0 additions0 changes0 removals
fixedFixed: Server Crash related to AI Movement on Survival Improved: Dinosaur Spawn AI Manager Performance and Management of AI Controllers is now done at less performance cost. Changed: Increased Max Agents from 50 to 250 to resolve a possible limit with only 50 AI being simulated / spawning at a time. Set per-tick food & drink consumption values on all animals. Updated drink animation for Triceratops. Updated eat animation for Dryosaurus. Tweaked drinking particle effects.
Changed: Increased Max Agents50→250↑Changed: Increased Max Agents increased, buffThe Isle changes
fixedFixed: Server Crash related to AI Movement on Survival Improved: Dinosaur Spawn AI Manager Performance and Management of AI Controllers is now done at less performance cost. Changed: Increased Max Agents from 50 to 250 to resolve a possible limit with only 50 AI being simulated / spawning at a time. Set per-tick food & drink consumption values on all animals. Updated drink animation for Triceratops. Updated eat animation for Dryosaurus. Tweaked drinking particle effects.
Fixed
Server Crash related to AI Movement on Survival Improved: Dinosaur Spawn AI Manager Performance and Management of AI Controllers is now done at less performance cost.
Changed
Increased Max Agents from 50 to 250 to resolve a possible limit with only 50 AI being simulated / spawning at a time. Set per-tick food & drink consumption values on all animals. Updated drink animation for Triceratops. Updated eat animation for Dryosaurus. Tweaked drinking particle effects.