What changed
1 fix0 additions0 changes0 removals
fixedChanged: Minimum Supported Nvidia GPU Driver version is now 387.92. Please update your GPU Driver if it's outdated. Updated V3 with edible food. Large (purple) plants in plains, Medium (red) plants in thin forest, Small (blue) plants in dense forest. Applied Phys Material to landscape layers. Removed collision from very tiny pine trees. Updated all Dino cameras (raised up and allowed further zoom ranges). Updated Look AOs to give smooth head movements to all Dinos. Make Hypo Rex use green skin by default. Added a variation mask for foliage. Changed all the birch settings to a redwood biome template. Still needs minor work. Smoothed Rex head turning. Added variation mask for redwoods paths for landscape shader. Re-exported Puerta broadcast, should synchronize and blend a little better over distance. New: Mods are now loaded from the Mods directory instead of the Plugins from the Dev Kit. Fixed: Mod loading code to load mods from Unreal Engine 4.18 correctly. Fixed: Dev Kit not packaging mods to the correct root path since the engine update.
The Isle changes
fixedChanged: Minimum Supported Nvidia GPU Driver version is now 387.92. Please update your GPU Driver if it's outdated. Updated V3 with edible food. Large (purple) plants in plains, Medium (red) plants in thin forest, Small (blue) plants in dense forest. Applied Phys Material to landscape layers. Removed collision from very tiny pine trees. Updated all Dino cameras (raised up and allowed further zoom ranges). Updated Look AOs to give smooth head movements to all Dinos. Make Hypo Rex use green skin by default. Added a variation mask for foliage. Changed all the birch settings to a redwood biome template. Still needs minor work. Smoothed Rex head turning. Added variation mask for redwoods paths for landscape shader. Re-exported Puerta broadcast, should synchronize and blend a little better over distance. New: Mods are now loaded from the Mods directory instead of the Plugins from the Dev Kit. Fixed: Mod loading code to load mods from Unreal Engine 4.18 correctly. Fixed: Dev Kit not packaging mods to the correct root path since the engine update.
Changed
Minimum Supported Nvidia GPU Driver version is now 387.92. Please update your GPU Driver if it's outdated. Updated V3 with edible food. Large (purple) plants in plains, Medium (red) plants in thin forest, Small (blue) plants in dense forest. Applied Phys Material to landscape layers. Removed collision from very tiny pine trees. Updated all Dino cameras (raised up and allowed further zoom ranges). Updated Look AOs to give smooth head movements to all Dinos. Make Hypo Rex use green skin by default. Added a variation mask for foliage. Changed all the birch settings to a redwood biome template. Still needs minor work. Smoothed Rex head turning. Added variation mask for redwoods paths for landscape shader. Re-exported Puerta broadcast, should synchronize and blend a little better over distance.
New
Mods are now loaded from the Mods directory instead of the Plugins from the Dev Kit.
Fixed
Mod loading code to load mods from Unreal Engine 4.18 correctly.
Fixed
Dev Kit not packaging mods to the correct root path since the engine update.