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Steam News18 August 20178y ago

Patch 0.1.16.4225

Crash Fixes & Performance Improvements. Fixed Austro Broadcast not working. Adjusted blueprints for all dinosaurs to have different blending and weights based on if the dinosaur is moving/sitting/standing still.

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedCrash Fixes & Performance Improvements. Fixed Austro Broadcast not working. Adjusted blueprints for all dinosaurs to have different blending and weights based on if the dinosaur is moving/sitting/standing still. Dinosaurs should no longer actively clip arms or other body parts into the ground. Added Juvie Carno Base map, Materials, Normal Map, and RAC Reduced max audible radius of dino footsteps Added more variation to Psittaco danger call Added scalar parameters in the master dinosaur shader for overlay effects such as rain Properly masked out wounds, they now have more depth and a glistening effect Reorganized dino shader parameter groups so that options relating to each other are in the same group Updated triceratops head toss sounds Added Rex Juvenile and Hatchling Grizzly/Default skins and tweaked all rex texture settings Removed idle effects from dino animations Imported juvenile & subadult Carno sound set Fixed Spinosaurus and Giga torso breaking on montages playing from rest to stand transitions. Updated Juvie Rex model to use the appopriate default skin (characterlist not updated).

The Isle changes

fixedCrash Fixes & Performance Improvements. Fixed Austro Broadcast not working. Adjusted blueprints for all dinosaurs to have different blending and weights based on if the dinosaur is moving/sitting/standing still. Dinosaurs should no longer actively clip arms or other body parts into the ground. Added Juvie Carno Base map, Materials, Normal Map, and RAC Reduced max audible radius of dino footsteps Added more variation to Psittaco danger call Added scalar parameters in the master dinosaur shader for overlay effects such as rain Properly masked out wounds, they now have more depth and a glistening effect Reorganized dino shader parameter groups so that options relating to each other are in the same group Updated triceratops head toss sounds Added Rex Juvenile and Hatchling Grizzly/Default skins and tweaked all rex texture settings Removed idle effects from dino animations Imported juvenile & subadult Carno sound set Fixed Spinosaurus and Giga torso breaking on montages playing from rest to stand transitions. Updated Juvie Rex model to use the appopriate default skin (characterlist not updated).

Crash Fixes & Performance Improvements. Fixed Austro Broadcast not working. Adjusted blueprints for all dinosaurs to have different blending and weights based on if the dinosaur is moving/sitting/standing still. Dinosaurs should no longer actively clip arms or other body parts into the ground. Added Juvie Carno Base map, Materials, Normal Map, and RAC Reduced max audible radius of dino footsteps Added more variation to Psittaco danger call Added scalar parameters in the master dinosaur shader for overlay effects such as rain Properly masked out wounds, they now have more depth and a glistening effect Reorganized dino shader parameter groups so that options relating to each other are in the same group Updated triceratops head toss sounds Added Rex Juvenile and Hatchling Grizzly/Default skins and tweaked all rex texture settings Removed idle effects from dino animations Imported juvenile & subadult Carno sound set Fixed Spinosaurus and Giga torso breaking on montages playing from rest to stand transitions. Updated Juvie Rex model to use the appopriate default skin (characterlist not updated).

Source

Steam News / 18 August 2017

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