HomeGamesUpdatesPricingMethodology
Steam News5 August 20178y ago

Patch 0.1.16.4160

Separated Game Modes into Progression, Sandbox and Survival. Survival is the label for the replacement game mode for both Sandbox and Progression.

Full notes

Full The Isle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedSeparated Game Modes into Progression, Sandbox and Survival. Survival is the label for the replacement game mode for both Sandbox and Progression. This game mode is currently unfinished and should be closer to a playable state by the end of August. It is dependent on AI being in the game to be fully functional. Server Owners may have to change their launch arguments if it uses the word Survival instead of Progression as it may accidently load the unfinished game mode. AI is now partially functional against the dinosaurs in the survival game mode. If you enable AI and use the AI map for Region 2 you will have some AI spawning. Currently Supported AI Includes (Oreo, Taco, Dryo, Galli, Diablo, Maia, Trike) Disabled VR Unreal Engine Plugins Causing Crashes. Fixed: Still being able to alt turn while having broken legs. Fixed: Austro had unlimited stamina. Updated AI values for dinosaurs and set threat levels for playable characters. Added: New Vocal Call System that should be more reliable and work consistently without problems. Adjusted weight mass for Utah and Avaceratops. Added Cerato/Dilo to the character list for testing. (developer only)

The Isle changes

fixedSeparated Game Modes into Progression, Sandbox and Survival. Survival is the label for the replacement game mode for both Sandbox and Progression. This game mode is currently unfinished and should be closer to a playable state by the end of August. It is dependent on AI being in the game to be fully functional. Server Owners may have to change their launch arguments if it uses the word Survival instead of Progression as it may accidently load the unfinished game mode. AI is now partially functional against the dinosaurs in the survival game mode. If you enable AI and use the AI map for Region 2 you will have some AI spawning. Currently Supported AI Includes (Oreo, Taco, Dryo, Galli, Diablo, Maia, Trike) Disabled VR Unreal Engine Plugins Causing Crashes. Fixed: Still being able to alt turn while having broken legs. Fixed: Austro had unlimited stamina. Updated AI values for dinosaurs and set threat levels for playable characters. Added: New Vocal Call System that should be more reliable and work consistently without problems. Adjusted weight mass for Utah and Avaceratops. Added Cerato/Dilo to the character list for testing. (developer only)

Separated Game Modes into Progression, Sandbox and Survival. Survival is the label for the replacement game mode for both Sandbox and Progression. This game mode is currently unfinished and should be closer to a playable state by the end of August. It is dependent on AI being in the game to be fully functional. Server Owners may have to change their launch arguments if it uses the word Survival instead of Progression as it may accidently load the unfinished game mode. AI is now partially functional against the dinosaurs in the survival game mode. If you enable AI and use the AI map for Region 2 you will have some AI spawning. Currently Supported AI Includes (Oreo, Taco, Dryo, Galli, Diablo, Maia, Trike) Disabled VR Unreal Engine Plugins Causing Crashes.

Fixed

Still being able to alt turn while having broken legs.

Fixed

Austro had unlimited stamina. Updated AI values for dinosaurs and set threat levels for playable characters.

Added

New Vocal Call System that should be more reliable and work consistently without problems. Adjusted weight mass for Utah and Avaceratops. Added Cerato/Dilo to the character list for testing. (developer only)

Source

Steam News / 5 August 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.