What changed
1 fix0 additions0 changes0 removals
fixedAdded: Server Name Character Limit to prevent malformation of server list UI. Improved blood decal material, added scent highlight option to it, made a couple of alternate splatter MICs that are thicker + optimization pass on VFX shaders. Updated: Region 2 Redwoods Map. Imported new sniff animation loops for Spinosaurus. Changed: Herbviore local chat is now restricted to herbivores of the same type. Added Cerato textures and set up skin shaders. Deleted old, obsolete Cerato textures. Added Acro skins, fixed Acro RAC not having textures on the spines. Scalability Fixes for 4.17 + Removed Motion Blur on all Post Process Settings. Developer Debug Mode / Insert Menu is now only available when on the development branch. Added: Current Progression Points to Escape Menu as Placeholder until new UI functionality is in place. Fixed: Logging to Memory / Server Console Window was disabled. Fixed: Footprint scale on Baryonyx. Cleaned up Unused Assets + Minor Code Improvements. Fixed: Several Bugs related to Mod Support on Dedicated Servers.
The Isle changes
fixedAdded: Server Name Character Limit to prevent malformation of server list UI. Improved blood decal material, added scent highlight option to it, made a couple of alternate splatter MICs that are thicker + optimization pass on VFX shaders. Updated: Region 2 Redwoods Map. Imported new sniff animation loops for Spinosaurus. Changed: Herbviore local chat is now restricted to herbivores of the same type. Added Cerato textures and set up skin shaders. Deleted old, obsolete Cerato textures. Added Acro skins, fixed Acro RAC not having textures on the spines. Scalability Fixes for 4.17 + Removed Motion Blur on all Post Process Settings. Developer Debug Mode / Insert Menu is now only available when on the development branch. Added: Current Progression Points to Escape Menu as Placeholder until new UI functionality is in place. Fixed: Logging to Memory / Server Console Window was disabled. Fixed: Footprint scale on Baryonyx. Cleaned up Unused Assets + Minor Code Improvements. Fixed: Several Bugs related to Mod Support on Dedicated Servers.
Added
Server Name Character Limit to prevent malformation of server list UI. Improved blood decal material, added scent highlight option to it, made a couple of alternate splatter MICs that are thicker + optimization pass on VFX shaders.
Updated
Region 2 Redwoods Map. Imported new sniff animation loops for Spinosaurus.
Changed
Herbviore local chat is now restricted to herbivores of the same type. Added Cerato textures and set up skin shaders. Deleted old, obsolete Cerato textures. Added Acro skins, fixed Acro RAC not having textures on the spines. Scalability Fixes for 4.17 + Removed Motion Blur on all Post Process Settings. Developer Debug Mode / Insert Menu is now only available when on the development branch.
Added
Current Progression Points to Escape Menu as Placeholder until new UI functionality is in place.
Fixed
Logging to Memory / Server Console Window was disabled.
Fixed
Footprint scale on Baryonyx. Cleaned up Unused Assets + Minor Code Improvements.
Fixed
Several Bugs related to Mod Support on Dedicated Servers.