What changed
1 fix0 additions0 changes0 removals
fixedNew: Added Support for Mods to Override Progression Values / Change the way the progression tree is structured and it's dependencies. New: Utah + Austroraptor Pounce (Currently Disabled as it's unfinished.) Improved: Utahraptor + Austroraptor Pounce. Fixed Several issues with not being able to pounce in the same slot after jumping off. Fixed: Pounce Socket Distance for detecting accurate pounce attachments. New: Added New Variable called 'HealthRegenRestingMultiplier" which lets you change the rate of healing when resting per dinosaur instead of it being static of twice as fast. Optimized: Game Performance with dinosaur physics assets. Fixed: Attacks on all the dinosaurs having issues in multiplayer and consistency problems. Fixed: Puerta can stop without stamina, and has it's entire stamina drained. Fixed: Shant / Trike can stomp while fake limping. Fixed: Shant can't headbutt without stamina. Fixed: Shant can't headbutt with broken leg. Fixed: Shant right click attack does no damage. Fixed: Trike can't headbutt without stamina. Fixed: Trike can't headbutt with a broken leg. Fixed: Procession costs points show the default ones even if modified. Fixed: Several dinosaurs attacks applies damage but the animation doesn't show for other players. Fixed: Blood Overlay is misaligned on certain screen resolutions. Changed: Disabled Taco Jump because it has no falling animation. It will be re-enabled when it has a falling animation. Changed: Removed Pillar Of Creation from map cooking list while it's replaced with new tiled map. Fixed: Shant can’t right click attack (headbutt) when fake limping. Fixed: Shant can’t right click attack (headbutt) when walking/trotting when it’s stamina is below 25. Fixed: Shant can’t right click attack (headbutt) with a broken leg. Fixed: Shant’s right click attack (headbutt) does no damage. Fixed: Trike’s right click attack (gore) does no damage. Fixed: Theri can attack while resting. Fixed: Special Attacks broken for Anky, Stego etc.
The Isle changes
fixedNew: Added Support for Mods to Override Progression Values / Change the way the progression tree is structured and it's dependencies. New: Utah + Austroraptor Pounce (Currently Disabled as it's unfinished.) Improved: Utahraptor + Austroraptor Pounce. Fixed Several issues with not being able to pounce in the same slot after jumping off. Fixed: Pounce Socket Distance for detecting accurate pounce attachments. New: Added New Variable called 'HealthRegenRestingMultiplier" which lets you change the rate of healing when resting per dinosaur instead of it being static of twice as fast. Optimized: Game Performance with dinosaur physics assets. Fixed: Attacks on all the dinosaurs having issues in multiplayer and consistency problems. Fixed: Puerta can stop without stamina, and has it's entire stamina drained. Fixed: Shant / Trike can stomp while fake limping. Fixed: Shant can't headbutt without stamina. Fixed: Shant can't headbutt with broken leg. Fixed: Shant right click attack does no damage. Fixed: Trike can't headbutt without stamina. Fixed: Trike can't headbutt with a broken leg. Fixed: Procession costs points show the default ones even if modified. Fixed: Several dinosaurs attacks applies damage but the animation doesn't show for other players. Fixed: Blood Overlay is misaligned on certain screen resolutions. Changed: Disabled Taco Jump because it has no falling animation. It will be re-enabled when it has a falling animation. Changed: Removed Pillar Of Creation from map cooking list while it's replaced with new tiled map. Fixed: Shant can’t right click attack (headbutt) when fake limping. Fixed: Shant can’t right click attack (headbutt) when walking/trotting when it’s stamina is below 25. Fixed: Shant can’t right click attack (headbutt) with a broken leg. Fixed: Shant’s right click attack (headbutt) does no damage. Fixed: Trike’s right click attack (gore) does no damage. Fixed: Theri can attack while resting. Fixed: Special Attacks broken for Anky, Stego etc.
New
Added Support for Mods to Override Progression Values / Change the way the progression tree is structured and it's dependencies.
New
Utah + Austroraptor Pounce (Currently Disabled as it's unfinished.)
Improved
Utahraptor + Austroraptor Pounce. Fixed Several issues with not being able to pounce in the same slot after jumping off.
Fixed
Pounce Socket Distance for detecting accurate pounce attachments.
New
Added New Variable called 'HealthRegenRestingMultiplier" which lets you change the rate of healing when resting per dinosaur instead of it being static of twice as fast.
Optimized
Game Performance with dinosaur physics assets.
Fixed
Attacks on all the dinosaurs having issues in multiplayer and consistency problems.
Fixed
Puerta can stop without stamina, and has it's entire stamina drained.
Fixed
Shant / Trike can stomp while fake limping.
Fixed
Shant can't headbutt without stamina.
Fixed
Shant can't headbutt with broken leg.
Fixed
Shant right click attack does no damage.
Fixed
Trike can't headbutt without stamina.
Fixed
Trike can't headbutt with a broken leg.
Fixed
Procession costs points show the default ones even if modified.
Fixed
Several dinosaurs attacks applies damage but the animation doesn't show for other players.
Fixed
Blood Overlay is misaligned on certain screen resolutions.
Changed
Disabled Taco Jump because it has no falling animation. It will be re-enabled when it has a falling animation.
Changed
Removed Pillar Of Creation from map cooking list while it's replaced with new tiled map.
Fixed
Shant can’t right click attack (headbutt) when fake limping.
Fixed
Shant can’t right click attack (headbutt) when walking/trotting when it’s stamina is below 25.
Fixed
Shant can’t right click attack (headbutt) with a broken leg.
Fixed
Shant’s right click attack (headbutt) does no damage.
Fixed
Trike’s right click attack (gore) does no damage.
Fixed
Theri can attack while resting.
Fixed
Special Attacks broken for Anky, Stego etc.