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Steam News6 May 20179y ago

Patch 0.1.14.3662

Adjusted stamina for all dinosaurs other than Apex. -- Dinosaur stamina is accounted for speed, weight mass, and overall drain/recovery.

Full notes

Full The Isle update

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What changed

0 fixes0 additions1 change0 removals
  • Balance
changedAdjusted stamina for all dinosaurs other than Apex. -- Dinosaur stamina is accounted for speed, weight mass, and overall drain/recovery. -- Smaller dinosaurs, while slower than some apexes, can run for longer, which results in an overall further running distance than Apexes and some larger, bulkier dinosaurs. However, their regain is not as potent, which results in larger dinosaurs being able to track them over time with appropriate sprint/trot usage for stamina management. -- Carno is now the definition of "I will run you down if I don't lose sight of you" animal with stamina adjustments. Increased Shanty stamina pool slightly, while increasing the stamina drain on stomp by 5. This should give him a larger spread between flight or fight, and not be as punishing if the Shant tries to flee. Suchomimus finally has a weight mass upgrade by over 1k. Is no longer a pushover for anything less than an Acro+ size animal. Added: New Framework for Blacklisted Servers. Now displays a helpful error message about why a server might be blacklisted. Note: Servers will only be blacklisted if they violate laws, The Isle EULA and or various relevant Steam EULAs. Fixed: Camarasaurus F call. (Note: It still doesn't have a attack animation. Work in progress.) Fixed: Minor Alignment Problem in Server List UI and Filter Options using the wrong background texture. Fixed: physics on Orodromeus/Camarasaurus. Fixed: Utah idle playing sound EVERY SINGLE LOOP, RICHARD. Added: appropriate sockets to Shantungosaurus. Fixed: Allo bite socket being magically broken again. Fixed: Camarasaurus vocal wheel breaking. Added: Shanty sockets in the right place. Fixed: Utahraptor stamina drain and damage. Added: effects to Utahraptor pounce animations Added: effects to new drink + eat anims for Giganotosaurus, Velociraptor, juvenile T.Rex Synced effects to new Herrerra, Austro animations Synced sounds to new eat + drink anims of adult T.Rex and subadult T.Rex Added: effects to new eat + drink anims for Psittaco, Puerta &, Camara. That should be all of them for now. Fixed: incorrect footprints on Camaro sprint animation Fixed: a handful of missing Giga sounds. Fixed: Putera was still doing damage from the native attack code. Fixed: Trike doesn't loose stamina when stomping. Fixed: Galli Attack not working properly. Fixed: Attack and Eating Problems with Shanty, Theri and Trike.

The Isle changes

changedAdjusted stamina for all dinosaurs other than Apex. -- Dinosaur stamina is accounted for speed, weight mass, and overall drain/recovery. -- Smaller dinosaurs, while slower than some apexes, can run for longer, which results in an overall further running distance than Apexes and some larger, bulkier dinosaurs. However, their regain is not as potent, which results in larger dinosaurs being able to track them over time with appropriate sprint/trot usage for stamina management. -- Carno is now the definition of "I will run you down if I don't lose sight of you" animal with stamina adjustments. Increased Shanty stamina pool slightly, while increasing the stamina drain on stomp by 5. This should give him a larger spread between flight or fight, and not be as punishing if the Shant tries to flee. Suchomimus finally has a weight mass upgrade by over 1k. Is no longer a pushover for anything less than an Acro+ size animal. Added: New Framework for Blacklisted Servers. Now displays a helpful error message about why a server might be blacklisted. Note: Servers will only be blacklisted if they violate laws, The Isle EULA and or various relevant Steam EULAs. Fixed: Camarasaurus F call. (Note: It still doesn't have a attack animation. Work in progress.) Fixed: Minor Alignment Problem in Server List UI and Filter Options using the wrong background texture. Fixed: physics on Orodromeus/Camarasaurus. Fixed: Utah idle playing sound EVERY SINGLE LOOP, RICHARD. Added: appropriate sockets to Shantungosaurus. Fixed: Allo bite socket being magically broken again. Fixed: Camarasaurus vocal wheel breaking. Added: Shanty sockets in the right place. Fixed: Utahraptor stamina drain and damage. Added: effects to Utahraptor pounce animations Added: effects to new drink + eat anims for Giganotosaurus, Velociraptor, juvenile T.Rex Synced effects to new Herrerra, Austro animations Synced sounds to new eat + drink anims of adult T.Rex and subadult T.Rex Added: effects to new eat + drink anims for Psittaco, Puerta &, Camara. That should be all of them for now. Fixed: incorrect footprints on Camaro sprint animation Fixed: a handful of missing Giga sounds. Fixed: Putera was still doing damage from the native attack code. Fixed: Trike doesn't loose stamina when stomping. Fixed: Galli Attack not working properly. Fixed: Attack and Eating Problems with Shanty, Theri and Trike.

Adjusted stamina for all dinosaurs other than Apex. -- Dinosaur stamina is accounted for speed, weight mass, and overall drain/recovery. -- Smaller dinosaurs, while slower than some apexes, can run for longer, which results in an overall further running distance than Apexes and some larger, bulkier dinosaurs. However, their regain is not as potent, which results in larger dinosaurs being able to track them over time with appropriate sprint/trot usage for stamina management. -- Carno is now the definition of "I will run you down if I don't lose sight of you" animal with stamina adjustments. Increased Shanty stamina pool slightly, while increasing the stamina drain on stomp by 5. This should give him a larger spread between flight or fight, and not be as punishing if the Shant tries to flee. Suchomimus finally has a weight mass upgrade by over 1k. Is no longer a pushover for anything less than an Acro+ size animal.

Added

New Framework for Blacklisted Servers. Now displays a helpful error message about why a server might be blacklisted.

Note

Servers will only be blacklisted if they violate laws, The Isle EULA and or various relevant Steam EULAs.

Fixed

Camarasaurus F call. (Note: It still doesn't have a attack animation. Work in progress.)

Fixed

Minor Alignment Problem in Server List UI and Filter Options using the wrong background texture.

Fixed

physics on Orodromeus/Camarasaurus.

Fixed

Utah idle playing sound EVERY SINGLE LOOP, RICHARD.

Added

appropriate sockets to Shantungosaurus.

Fixed

Allo bite socket being magically broken again.

Fixed

Camarasaurus vocal wheel breaking.

Added

Shanty sockets in the right place.

Fixed

Utahraptor stamina drain and damage.

Added

effects to Utahraptor pounce animations Added: effects to new drink + eat anims for Giganotosaurus, Velociraptor, juvenile T.Rex Synced effects to new Herrerra, Austro animations Synced sounds to new eat + drink anims of adult T.Rex and subadult T.Rex Added: effects to new eat + drink anims for Psittaco, Puerta &, Camara. That should be all of them for now.

Fixed

incorrect footprints on Camaro sprint animation Fixed: a handful of missing Giga sounds.

Fixed

Putera was still doing damage from the native attack code.

Fixed

Trike doesn't loose stamina when stomping.

Fixed

Galli Attack not working properly.

Fixed

Attack and Eating Problems with Shanty, Theri and Trike.

Source

Steam News / 6 May 2017

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