What changed
1 fix0 additions0 changes0 removals
fixedNew: Started work on updating the server list user interface and other UI elements. Fixed: Server List not splitting mod ids properly breaking servers that had multible mods loaded at once. Added: Error Dialog to let people know to set their mods up as exactly the same as the server otherwise they can't join. Improved: Dinosaur Attack System, bites should be more reliable and be more consistant for damage. Added: Variables bCanMoveOnPrimaryAttack and bCanMoveOnSpecialAttack to disable movement when doing attacks for some dinosaurs. Fixed: Mod ID's Server List Broadcast not formatted properly for multible mods. Added: Async Loading for Corpses instead of the game freezing when loading a corpse model for the first time. Fixed splines having collision on them. Fixed: Nest Button should be functional again on the progression screen. Fixed all dinosaur damages inside of event graph. Every sit animation is fixed with new notifies. Moved Anky up to 1.3 size and is natively recognized at 1.0. Fixed Giga Walk Left tail breaking. Note: Giga and Anky might be missing certain sounds for this patch, it will be resolved in a future patch. Updated Acro animations so they aren't carbon copied from Allosaurus. Fixed: Dryo and Galli couldn't eat plants. Added anim notifies to Ankylosaur animations. Fixed missing step effects on Giganotosaurus. Fixed timings on a bunch of Acro effect notifies. Minor adjustments to Carno idle / breath effects. Start of generic eating gore sound collection.
The Isle changes
fixedNew: Started work on updating the server list user interface and other UI elements. Fixed: Server List not splitting mod ids properly breaking servers that had multible mods loaded at once. Added: Error Dialog to let people know to set their mods up as exactly the same as the server otherwise they can't join. Improved: Dinosaur Attack System, bites should be more reliable and be more consistant for damage. Added: Variables bCanMoveOnPrimaryAttack and bCanMoveOnSpecialAttack to disable movement when doing attacks for some dinosaurs. Fixed: Mod ID's Server List Broadcast not formatted properly for multible mods. Added: Async Loading for Corpses instead of the game freezing when loading a corpse model for the first time. Fixed splines having collision on them. Fixed: Nest Button should be functional again on the progression screen. Fixed all dinosaur damages inside of event graph. Every sit animation is fixed with new notifies. Moved Anky up to 1.3 size and is natively recognized at 1.0. Fixed Giga Walk Left tail breaking. Note: Giga and Anky might be missing certain sounds for this patch, it will be resolved in a future patch. Updated Acro animations so they aren't carbon copied from Allosaurus. Fixed: Dryo and Galli couldn't eat plants. Added anim notifies to Ankylosaur animations. Fixed missing step effects on Giganotosaurus. Fixed timings on a bunch of Acro effect notifies. Minor adjustments to Carno idle / breath effects. Start of generic eating gore sound collection.
New
Started work on updating the server list user interface and other UI elements.
Fixed
Server List not splitting mod ids properly breaking servers that had multible mods loaded at once.
Added
Error Dialog to let people know to set their mods up as exactly the same as the server otherwise they can't join.
Improved
Dinosaur Attack System, bites should be more reliable and be more consistant for damage.
Added
Variables bCanMoveOnPrimaryAttack and bCanMoveOnSpecialAttack to disable movement when doing attacks for some dinosaurs.
Fixed
Mod ID's Server List Broadcast not formatted properly for multible mods.
Added
Async Loading for Corpses instead of the game freezing when loading a corpse model for the first time. Fixed splines having collision on them.
Fixed
Nest Button should be functional again on the progression screen. Fixed all dinosaur damages inside of event graph. Every sit animation is fixed with new notifies. Moved Anky up to 1.3 size and is natively recognized at 1.0. Fixed Giga Walk Left tail breaking.
Note
Giga and Anky might be missing certain sounds for this patch, it will be resolved in a future patch. Updated Acro animations so they aren't carbon copied from Allosaurus.
Fixed
Dryo and Galli couldn't eat plants. Added anim notifies to Ankylosaur animations. Fixed missing step effects on Giganotosaurus. Fixed timings on a bunch of Acro effect notifies. Minor adjustments to Carno idle / breath effects. Start of generic eating gore sound collection.