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Steam News28 April 20179y ago

Patch 0.1.14.3613

New: Started work on updating the server list user interface and other UI elements. Fixed: Server List not splitting mod ids properly breaking servers that had multible mods loaded at once.

Full notes

Full The Isle update

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What changed

1 fix0 additions0 changes0 removals
  • Server
fixedNew: Started work on updating the server list user interface and other UI elements. Fixed: Server List not splitting mod ids properly breaking servers that had multible mods loaded at once. Added: Error Dialog to let people know to set their mods up as exactly the same as the server otherwise they can't join. Improved: Dinosaur Attack System, bites should be more reliable and be more consistant for damage. Added: Variables bCanMoveOnPrimaryAttack and bCanMoveOnSpecialAttack to disable movement when doing attacks for some dinosaurs. Fixed: Mod ID's Server List Broadcast not formatted properly for multible mods. Added: Async Loading for Corpses instead of the game freezing when loading a corpse model for the first time. Fixed splines having collision on them. Fixed: Nest Button should be functional again on the progression screen. Fixed all dinosaur damages inside of event graph. Every sit animation is fixed with new notifies. Moved Anky up to 1.3 size and is natively recognized at 1.0. Fixed Giga Walk Left tail breaking. Note: Giga and Anky might be missing certain sounds for this patch, it will be resolved in a future patch. Updated Acro animations so they aren't carbon copied from Allosaurus. Fixed: Dryo and Galli couldn't eat plants. Added anim notifies to Ankylosaur animations. Fixed missing step effects on Giganotosaurus. Fixed timings on a bunch of Acro effect notifies. Minor adjustments to Carno idle / breath effects. Start of generic eating gore sound collection.

The Isle changes

fixedNew: Started work on updating the server list user interface and other UI elements. Fixed: Server List not splitting mod ids properly breaking servers that had multible mods loaded at once. Added: Error Dialog to let people know to set their mods up as exactly the same as the server otherwise they can't join. Improved: Dinosaur Attack System, bites should be more reliable and be more consistant for damage. Added: Variables bCanMoveOnPrimaryAttack and bCanMoveOnSpecialAttack to disable movement when doing attacks for some dinosaurs. Fixed: Mod ID's Server List Broadcast not formatted properly for multible mods. Added: Async Loading for Corpses instead of the game freezing when loading a corpse model for the first time. Fixed splines having collision on them. Fixed: Nest Button should be functional again on the progression screen. Fixed all dinosaur damages inside of event graph. Every sit animation is fixed with new notifies. Moved Anky up to 1.3 size and is natively recognized at 1.0. Fixed Giga Walk Left tail breaking. Note: Giga and Anky might be missing certain sounds for this patch, it will be resolved in a future patch. Updated Acro animations so they aren't carbon copied from Allosaurus. Fixed: Dryo and Galli couldn't eat plants. Added anim notifies to Ankylosaur animations. Fixed missing step effects on Giganotosaurus. Fixed timings on a bunch of Acro effect notifies. Minor adjustments to Carno idle / breath effects. Start of generic eating gore sound collection.

New

Started work on updating the server list user interface and other UI elements.

Fixed

Server List not splitting mod ids properly breaking servers that had multible mods loaded at once.

Added

Error Dialog to let people know to set their mods up as exactly the same as the server otherwise they can't join.

Improved

Dinosaur Attack System, bites should be more reliable and be more consistant for damage.

Added

Variables bCanMoveOnPrimaryAttack and bCanMoveOnSpecialAttack to disable movement when doing attacks for some dinosaurs.

Fixed

Mod ID's Server List Broadcast not formatted properly for multible mods.

Added

Async Loading for Corpses instead of the game freezing when loading a corpse model for the first time. Fixed splines having collision on them.

Fixed

Nest Button should be functional again on the progression screen. Fixed all dinosaur damages inside of event graph. Every sit animation is fixed with new notifies. Moved Anky up to 1.3 size and is natively recognized at 1.0. Fixed Giga Walk Left tail breaking.

Note

Giga and Anky might be missing certain sounds for this patch, it will be resolved in a future patch. Updated Acro animations so they aren't carbon copied from Allosaurus.

Fixed

Dryo and Galli couldn't eat plants. Added anim notifies to Ankylosaur animations. Fixed missing step effects on Giganotosaurus. Fixed timings on a bunch of Acro effect notifies. Minor adjustments to Carno idle / breath effects. Start of generic eating gore sound collection.

Source

Steam News / 28 April 2017

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