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Steam News10 March 20179y ago

Patch 0.1.11.3280

New: Upgraded to Unreal Engine 4.15 Warning: This patch may be unstable, we are pushing it live because we were struggling to get enough people to test it on dev branch earlier.

Full notes

Full The Isle update

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What changed

1 fix0 additions0 changes0 removals
  • Maps
fixedNew: Upgraded to Unreal Engine 4.15 Warning: This patch may be unstable, we are pushing it live because we were struggling to get enough people to test it on dev branch earlier. If you have major problems, feel free to play on a more stable patch on the legacy branch. New: Increased Progression Times ( Way progression works will be changed soon in a later patch ) Fixed: Galli's to have proper damage. Fixed: Puerta's BP to use the proper animBP values. New: Shantungosaurus's stomp damage to scale with growth percent. New: Adult Rex to do % max health on bite + flat damage. Fixed: Hypo Rex to have weight mass. Fixed: Utahraptor bleed not triggering on hit. Fixed: Puerta animations to rotate properly when turning. Fixed: Physical materials on landscape layerinfos for the V4 map, shouldn't hear rock steps everywhere now. (although auto-generated cliff rock is the only surface still misbehaving..) Fixed: Dino egg materials using wrong specular setup. Artwork by Mrs. Catbug

The Isle changes

fixedNew: Upgraded to Unreal Engine 4.15 Warning: This patch may be unstable, we are pushing it live because we were struggling to get enough people to test it on dev branch earlier. If you have major problems, feel free to play on a more stable patch on the legacy branch. New: Increased Progression Times ( Way progression works will be changed soon in a later patch ) Fixed: Galli's to have proper damage. Fixed: Puerta's BP to use the proper animBP values. New: Shantungosaurus's stomp damage to scale with growth percent. New: Adult Rex to do % max health on bite + flat damage. Fixed: Hypo Rex to have weight mass. Fixed: Utahraptor bleed not triggering on hit. Fixed: Puerta animations to rotate properly when turning. Fixed: Physical materials on landscape layerinfos for the V4 map, shouldn't hear rock steps everywhere now. (although auto-generated cliff rock is the only surface still misbehaving..) Fixed: Dino egg materials using wrong specular setup. Artwork by Mrs. Catbug

New: Upgraded to Unreal Engine 4.15 Warning: This patch may be unstable, we are pushing it live because we were struggling to get enough people to test it on dev branch earlier. If you have major problems, feel free to play on a more stable patch on the legacy branch. New: Increased Progression Times ( Way progression works will be changed soon in a later patch ) Fixed: Galli's to have proper damage. Fixed: Puerta's BP to use the proper animBP values. New: Shantungosaurus's stomp damage to scale with growth percent. New: Adult Rex to do % max health on bite + flat damage. Fixed: Hypo Rex to have weight mass. Fixed: Utahraptor bleed not triggering on hit. Fixed: Puerta animations to rotate properly when turning. Fixed: Physical materials on landscape layerinfos for the V4 map, shouldn't hear rock steps everywhere now. (although auto-generated cliff rock is the only surface still misbehaving..) Fixed: Dino egg materials using wrong specular setup. Artwork by Mrs. Catbug

Source

Steam News / 10 March 2017

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