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Steam News17 November 20169y ago

Patch 0.1.11.2906

- New: Nesting System (Unfinished / Work In Progress) = Use server option (bServerNesting = true) to enable it. = By default the B key builds a nest, you can change the keybind in options.

Full notes

Full The Isle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedNew: Nesting System (Unfinished / Work In Progress) = Use server option (bServerNesting = true) to enable it. = By default the B key builds a nest, you can change the keybind in options. You may have to reset your saved folder for it to work. = This early version of nesting is designed to test saving, destruction and placement of nests. There is a reason why it is turned off by default. - Added (AI, Growth, Nesting) Server Options to Listen Server UI. - Updated raptor animations to have the footprints in the correct space. Updated resting for velociraptor and psittaco to no longer allow them to move or do any actions while resting. - Added unique biting & eating effects to Velociraptor - Fixed bug with mesh component of foliage instance state replicators not replicating - added eating & drinking effects to a bunch of other dinos - Updated Vocal Wheel, New Icons and added group invite. - fix for camera offset when zoomed in. - Imported first pass on core vocal set for Spinosaurus - Fixed velociraptor movement blendspaces having incorrect weighting - Fixed: No movement replication for nests. - added a variable to MTL_ForestC_Plant_Master to modify the tint blending type so that certain colours could be more visible - modified the blue plant material instance to be more visibly blue - corrected progression foliage types to use the blue material instance - Touched up all Carno skins, added Giganoto textures and mesh. - fixed corrupted velociraptor anim blueprint. - Added all referenced Spinosaurus animation assets. - Added: Red Giganoto skin, Brown Shant skin. - Added all the LODs to v4. Cleaned up materials to use instances. - Added a bunch of Giganoto and Spino skins. - Added Spino footprints and added Brown Shant skin to Skin Selection list. - Added sound and particle effects to majority of Spinosaurus animations, lined up Spino footprints and assigned its pain / death sounds - Added Albino, Green, and Brown Shant skins. - Reworked Sucho skins and added a few. - Added distant roars and drinking vocals for Spinosaurus - FIxed Austro Stamina regen didn't work.

The Isle changes

fixedNew: Nesting System (Unfinished / Work In Progress) = Use server option (bServerNesting = true) to enable it. = By default the B key builds a nest, you can change the keybind in options. You may have to reset your saved folder for it to work. = This early version of nesting is designed to test saving, destruction and placement of nests. There is a reason why it is turned off by default. - Added (AI, Growth, Nesting) Server Options to Listen Server UI. - Updated raptor animations to have the footprints in the correct space. Updated resting for velociraptor and psittaco to no longer allow them to move or do any actions while resting. - Added unique biting & eating effects to Velociraptor - Fixed bug with mesh component of foliage instance state replicators not replicating - added eating & drinking effects to a bunch of other dinos - Updated Vocal Wheel, New Icons and added group invite. - fix for camera offset when zoomed in. - Imported first pass on core vocal set for Spinosaurus - Fixed velociraptor movement blendspaces having incorrect weighting - Fixed: No movement replication for nests. - added a variable to MTL_ForestC_Plant_Master to modify the tint blending type so that certain colours could be more visible - modified the blue plant material instance to be more visibly blue - corrected progression foliage types to use the blue material instance - Touched up all Carno skins, added Giganoto textures and mesh. - fixed corrupted velociraptor anim blueprint. - Added all referenced Spinosaurus animation assets. - Added: Red Giganoto skin, Brown Shant skin. - Added all the LODs to v4. Cleaned up materials to use instances. - Added a bunch of Giganoto and Spino skins. - Added Spino footprints and added Brown Shant skin to Skin Selection list. - Added sound and particle effects to majority of Spinosaurus animations, lined up Spino footprints and assigned its pain / death sounds - Added Albino, Green, and Brown Shant skins. - Reworked Sucho skins and added a few. - Added distant roars and drinking vocals for Spinosaurus - FIxed Austro Stamina regen didn't work.

- New: Nesting System (Unfinished / Work In Progress) = Use server option (bServerNesting = true) to enable it. = By default the B key builds a nest, you can change the keybind in options. You may have to reset your saved folder for it to work. = This early version of nesting is designed to test saving, destruction and placement of nests. There is a reason why it is turned off by default. - Added (AI, Growth, Nesting) Server Options to Listen Server UI. - Updated raptor animations to have the footprints in the correct space. Updated resting for velociraptor and psittaco to no longer allow them to move or do any actions while resting. - Added unique biting & eating effects to Velociraptor - Fixed bug with mesh component of foliage instance state replicators not replicating - added eating & drinking effects to a bunch of other dinos - Updated Vocal Wheel, New Icons and added group invite. - fix for camera offset when zoomed in. - Imported first pass on core vocal set for Spinosaurus - Fixed velociraptor movement blendspaces having incorrect weighting - Fixed: No movement replication for nests. - added a variable to MTL_ForestC_Plant_Master to modify the tint blending type so that certain colours could be more visible - modified the blue plant material instance to be more visibly blue - corrected progression foliage types to use the blue material instance - Touched up all Carno skins, added Giganoto textures and mesh. - fixed corrupted velociraptor anim blueprint. - Added all referenced Spinosaurus animation assets. - Added: Red Giganoto skin, Brown Shant skin. - Added all the LODs to v4. Cleaned up materials to use instances. - Added a bunch of Giganoto and Spino skins. - Added Spino footprints and added Brown Shant skin to Skin Selection list. - Added sound and particle effects to majority of Spinosaurus animations, lined up Spino footprints and assigned its pain / death sounds - Added Albino, Green, and Brown Shant skins. - Reworked Sucho skins and added a few. - Added distant roars and drinking vocals for Spinosaurus - FIxed Austro Stamina regen didn't work.

Source

Steam News / 17 November 2016

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