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Steam News3 November 20169y ago

Patch 0.1.11.2737

- Fixed: Combat Logging System and Database Saving on player disconnect / crash / fix / etc. - Updated conifer environment and added broadleaf environment.

Full notes

Full The Isle update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedFixed: Combat Logging System and Database Saving on player disconnect / crash / fix / etc. - Updated conifer environment and added broadleaf environment. - Added Full vocal sets for juvenile Acro & Carno - Fixed: Taco wasn't using custom spawn points. - Added update rate optimisations to character meshs - Dinosaur meshs only animate when rendered or they are playing an attack that needs to be rendered, this will make hitboxes a bit wobbly, definitely needs to be thoroughly tested - CharacterSpawnVolume no longer runs client-side, can run in any game mode - Stopped using magic number in CharacterSpawnVolume - Added AITest map - fixing some minor compiler warnings - removing deprecated functions - some reorganisation - fixed taco spawning in the air.

The Isle changes

fixedFixed: Combat Logging System and Database Saving on player disconnect / crash / fix / etc. - Updated conifer environment and added broadleaf environment. - Added Full vocal sets for juvenile Acro & Carno - Fixed: Taco wasn't using custom spawn points. - Added update rate optimisations to character meshs - Dinosaur meshs only animate when rendered or they are playing an attack that needs to be rendered, this will make hitboxes a bit wobbly, definitely needs to be thoroughly tested - CharacterSpawnVolume no longer runs client-side, can run in any game mode - Stopped using magic number in CharacterSpawnVolume - Added AITest map - fixing some minor compiler warnings - removing deprecated functions - some reorganisation - fixed taco spawning in the air.

- Fixed: Combat Logging System and Database Saving on player disconnect / crash / fix / etc. - Updated conifer environment and added broadleaf environment. - Added Full vocal sets for juvenile Acro & Carno - Fixed: Taco wasn't using custom spawn points. - Added update rate optimisations to character meshs - Dinosaur meshs only animate when rendered or they are playing an attack that needs to be rendered, this will make hitboxes a bit wobbly, definitely needs to be thoroughly tested - CharacterSpawnVolume no longer runs client-side, can run in any game mode - Stopped using magic number in CharacterSpawnVolume - Added AITest map - fixing some minor compiler warnings - removing deprecated functions - some reorganisation - fixed taco spawning in the air.

Source

Steam News / 3 November 2016

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