What changed
1 fix0 additions0 changes0 removals
fixedKnown Issues: - Isle V3 has some crashes on server join. Instead of Landscape 02. /Game/Isle/Maps/Landscape_02/Landscape_02 Changes: - Upgraded Unreal Engine to 4.14.0 - Improved Character Saving System: 50% improvement in server performance for character saving. - Fixed a bug where the server wouldn't save your random dinosaur skin correctly and you got a different one on the first relog. - Improved Async Loading Handling on Dedicated Servers. - Experimental forest tile added for performance testing (x03_y05). Just uphill from the salt marsh, contains water. - Fixed: Unreal Engine 4.14 Crash on Startup due to audio threading. - Fixed: Sound Classes are now properly set (Unreal Engine 4.14 Compatibility) - Adjusted volume on certain sounds for HypoRex and Psittaco and made some extra eating sound for the Hypo - Finished first pass on juvenile vocals for Acro & Carno, adjusted Herrera broadcast falloff - Added KiteDemo cliff and rock assets (resized textures down to 2k). - added phys bodies to the puerta asset - Fixed some mesh collision problems - removed physcontraints from rex based dino bps - Adjusted volume on certain sounds for HypoRex and Psittaco and made some extra eating sound for the Hypo - dinos moving using intermesh collision now correctly ignore landscape proxies while moving (solves problem of being blocked by landscapes in tiles that a dino isn't walking on) - Added: Canyon Acro skin. Updated Green Acro skin. - set allosaurus skel mesh to be uniformly scaled (hopefully fixes problems with mesh physics, def fixes intermesh collision) - updated some of the dinos phys assets with intermesh collision bodies - Added Secondary Smaller Island (Landscape_02) - Added: Purple Bary skin. - Improved: Bary eyes, Acro eyes, Default Acro skin, Default Bary skin, Floodplain Bary skin, Green Allo skin. - Tweaked various skins. - Added: Beach Acro skin, Crayfish Bary skin, Albino Bary skin. - Added: Striped Carno skin. Updated Green Pachy skin.
The Isle changes
fixedKnown Issues: - Isle V3 has some crashes on server join. Instead of Landscape 02. /Game/Isle/Maps/Landscape_02/Landscape_02 Changes: - Upgraded Unreal Engine to 4.14.0 - Improved Character Saving System: 50% improvement in server performance for character saving. - Fixed a bug where the server wouldn't save your random dinosaur skin correctly and you got a different one on the first relog. - Improved Async Loading Handling on Dedicated Servers. - Experimental forest tile added for performance testing (x03_y05). Just uphill from the salt marsh, contains water. - Fixed: Unreal Engine 4.14 Crash on Startup due to audio threading. - Fixed: Sound Classes are now properly set (Unreal Engine 4.14 Compatibility) - Adjusted volume on certain sounds for HypoRex and Psittaco and made some extra eating sound for the Hypo - Finished first pass on juvenile vocals for Acro & Carno, adjusted Herrera broadcast falloff - Added KiteDemo cliff and rock assets (resized textures down to 2k). - added phys bodies to the puerta asset - Fixed some mesh collision problems - removed physcontraints from rex based dino bps - Adjusted volume on certain sounds for HypoRex and Psittaco and made some extra eating sound for the Hypo - dinos moving using intermesh collision now correctly ignore landscape proxies while moving (solves problem of being blocked by landscapes in tiles that a dino isn't walking on) - Added: Canyon Acro skin. Updated Green Acro skin. - set allosaurus skel mesh to be uniformly scaled (hopefully fixes problems with mesh physics, def fixes intermesh collision) - updated some of the dinos phys assets with intermesh collision bodies - Added Secondary Smaller Island (Landscape_02) - Added: Purple Bary skin. - Improved: Bary eyes, Acro eyes, Default Acro skin, Default Bary skin, Floodplain Bary skin, Green Allo skin. - Tweaked various skins. - Added: Beach Acro skin, Crayfish Bary skin, Albino Bary skin. - Added: Striped Carno skin. Updated Green Pachy skin.
Known Issues: - Isle V3 has some crashes on server join. Instead of Landscape 02. /Game/Isle/Maps/Landscape_02/Landscape_02 Changes: - Upgraded Unreal Engine to 4.14.0 - Improved Character Saving System: 50% improvement in server performance for character saving. - Fixed a bug where the server wouldn't save your random dinosaur skin correctly and you got a different one on the first relog. - Improved Async Loading Handling on Dedicated Servers. - Experimental forest tile added for performance testing (x03_y05). Just uphill from the salt marsh, contains water. - Fixed: Unreal Engine 4.14 Crash on Startup due to audio threading. - Fixed: Sound Classes are now properly set (Unreal Engine 4.14 Compatibility) - Adjusted volume on certain sounds for HypoRex and Psittaco and made some extra eating sound for the Hypo - Finished first pass on juvenile vocals for Acro & Carno, adjusted Herrera broadcast falloff - Added KiteDemo cliff and rock assets (resized textures down to 2k). - added phys bodies to the puerta asset - Fixed some mesh collision problems - removed physcontraints from rex based dino bps - Adjusted volume on certain sounds for HypoRex and Psittaco and made some extra eating sound for the Hypo - dinos moving using intermesh collision now correctly ignore landscape proxies while moving (solves problem of being blocked by landscapes in tiles that a dino isn't walking on) - Added: Canyon Acro skin. Updated Green Acro skin. - set allosaurus skel mesh to be uniformly scaled (hopefully fixes problems with mesh physics, def fixes intermesh collision) - updated some of the dinos phys assets with intermesh collision bodies - Added Secondary Smaller Island (Landscape_02) - Added: Purple Bary skin. - Improved: Bary eyes, Acro eyes, Default Acro skin, Default Bary skin, Floodplain Bary skin, Green Allo skin. - Tweaked various skins. - Added: Beach Acro skin, Crayfish Bary skin, Albino Bary skin. - Added: Striped Carno skin. Updated Green Pachy skin.