What changed
1 fix0 additions0 changes0 removals
fixedfixed Survival game mode was incorrectly labeled as sandbox. - hyper rex blend spaces increased x axis blend time - fixed allo/austro crouch speeds - fixed idle animations not syncing with one another - night vision added - Updated tile x02_y07 (contains fresh water up in mountain). Around co-ords -550, 100. - Set up new footstep notifies for Stego, Therizno & HerrDerr - Added a salt marsh and cliff to tile x03_y07 (at about -500, 100).
The Isle changes
fixedfixed Survival game mode was incorrectly labeled as sandbox. - hyper rex blend spaces increased x axis blend time - fixed allo/austro crouch speeds - fixed idle animations not syncing with one another - night vision added - Updated tile x02_y07 (contains fresh water up in mountain). Around co-ords -550, 100. - Set up new footstep notifies for Stego, Therizno & HerrDerr - Added a salt marsh and cliff to tile x03_y07 (at about -500, 100).
- fixed Survival game mode was incorrectly labeled as sandbox. - hyper rex blend spaces increased x axis blend time - fixed allo/austro crouch speeds - fixed idle animations not syncing with one another - night vision added - Updated tile x02_y07 (contains fresh water up in mountain). Around co-ords -550, 100. - Set up new footstep notifies for Stego, Therizno & HerrDerr - Added a salt marsh and cliff to tile x03_y07 (at about -500, 100).