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Steam News16 September 20169y ago

Patch 0.1.10.2452

- fixed Survival game mode was incorrectly labeled as sandbox. - hyper rex blend spaces increased x axis blend time - fixed allo/austro crouch speeds - fixed idle animations not syncing with one another - night vision a

Full notes

Full The Isle update

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What changed

1 fix0 additions0 changes0 removals
  • Gameplay
fixedfixed Survival game mode was incorrectly labeled as sandbox. - hyper rex blend spaces increased x axis blend time - fixed allo/austro crouch speeds - fixed idle animations not syncing with one another - night vision added - Updated tile x02_y07 (contains fresh water up in mountain). Around co-ords -550, 100. - Set up new footstep notifies for Stego, Therizno & HerrDerr - Added a salt marsh and cliff to tile x03_y07 (at about -500, 100).

The Isle changes

fixedfixed Survival game mode was incorrectly labeled as sandbox. - hyper rex blend spaces increased x axis blend time - fixed allo/austro crouch speeds - fixed idle animations not syncing with one another - night vision added - Updated tile x02_y07 (contains fresh water up in mountain). Around co-ords -550, 100. - Set up new footstep notifies for Stego, Therizno & HerrDerr - Added a salt marsh and cliff to tile x03_y07 (at about -500, 100).

- fixed Survival game mode was incorrectly labeled as sandbox. - hyper rex blend spaces increased x axis blend time - fixed allo/austro crouch speeds - fixed idle animations not syncing with one another - night vision added - Updated tile x02_y07 (contains fresh water up in mountain). Around co-ords -550, 100. - Set up new footstep notifies for Stego, Therizno & HerrDerr - Added a salt marsh and cliff to tile x03_y07 (at about -500, 100).

Source

Steam News / 16 September 2016

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