What changed
0 fixes1 addition0 changes0 removals
addedadded Acrocanthosaurus - added new shant anim bp - fixed instances where start resting and stop resting anims were incorrectly looping (and could cause the stop resting event not to fire) - added new puerta anim bp - added new pachy anim bp - added stop resting notify to acro stop resting anim - updated maia bp to use new anim bp - added new maia anim bp - moved herrera stop resting anim notify to earlier in animation - added new herrera anim bp - fixed galli crouch / injured blend times - new galli anim bp - reduced conifer food values. - Updated bite animations of all larger carnivores to encompass hitting smaller animals.
The Isle changes
addedadded Acrocanthosaurus - added new shant anim bp - fixed instances where start resting and stop resting anims were incorrectly looping (and could cause the stop resting event not to fire) - added new puerta anim bp - added new pachy anim bp - added stop resting notify to acro stop resting anim - updated maia bp to use new anim bp - added new maia anim bp - moved herrera stop resting anim notify to earlier in animation - added new herrera anim bp - fixed galli crouch / injured blend times - new galli anim bp - reduced conifer food values. - Updated bite animations of all larger carnivores to encompass hitting smaller animals.
- added Acrocanthosaurus - added new shant anim bp - fixed instances where start resting and stop resting anims were incorrectly looping (and could cause the stop resting event not to fire) - added new puerta anim bp - added new pachy anim bp - added stop resting notify to acro stop resting anim - updated maia bp to use new anim bp - added new maia anim bp - moved herrera stop resting anim notify to earlier in animation - added new herrera anim bp - fixed galli crouch / injured blend times - new galli anim bp - reduced conifer food values. - Updated bite animations of all larger carnivores to encompass hitting smaller animals.