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Steam News5 May 201610y ago

Patch 0.1.2.1570

Fixed: Herbivores couldn't eat on Region 2 HQ + Isle Mesa. Fixed: Several bugs in the main menu hud. Changed: Various sound classes, fixed some settings that weren't re-enabled after the move to 4.

Full notes

Full The Isle update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedFixed: Herbivores couldn't eat on Region 2 HQ + Isle Mesa. Fixed: Several bugs in the main menu hud. Changed: Various sound classes, fixed some settings that weren't re-enabled after the move to 4.12, tweaked medium dino step sounds. Changed: Distance fade on Allosaurus friendly call . Added: Human weapon fire animations / crouch blendspace animations. Removed: Old Truesky Folder / Assets as it's not working with Unreal Engine 4.12 yet. Disabled: Previous Implementation of VOIP. Because we are intergrating teamspeak 3 sdk later.

The Isle changes

fixedFixed: Herbivores couldn't eat on Region 2 HQ + Isle Mesa. Fixed: Several bugs in the main menu hud. Changed: Various sound classes, fixed some settings that weren't re-enabled after the move to 4.12, tweaked medium dino step sounds. Changed: Distance fade on Allosaurus friendly call . Added: Human weapon fire animations / crouch blendspace animations. Removed: Old Truesky Folder / Assets as it's not working with Unreal Engine 4.12 yet. Disabled: Previous Implementation of VOIP. Because we are intergrating teamspeak 3 sdk later.

Fixed

Herbivores couldn't eat on Region 2 HQ + Isle Mesa.

Fixed

Several bugs in the main menu hud.

Changed

Various sound classes, fixed some settings that weren't re-enabled after the move to 4.12, tweaked medium dino step sounds.

Changed

Distance fade on Allosaurus friendly call .

Added

Human weapon fire animations / crouch blendspace animations.

Removed

Old Truesky Folder / Assets as it's not working with Unreal Engine 4.12 yet.

Disabled

Previous Implementation of VOIP. Because we are intergrating teamspeak 3 sdk later.

Source

Steam News / 5 May 2016

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