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Steam News3 May 201610y ago

Patch 0.1.2.1560

New: Footprint animation fixes and decal improvements. Fixed: Bad parameter in the waterdrop material that was causing some effects to render solid black. Improved: Human Animations and Blendspaces.

Full notes

Full The Isle update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedNew: Footprint animation fixes and decal improvements. Fixed: Bad parameter in the waterdrop material that was causing some effects to render solid black. Improved: Human Animations and Blendspaces. Fixed: Backwards footprint on the Anky run animation, retimed Anky running footsteps, added sit down and standup grunts for Steg and Trike. Fixed: Puerta roars not being properly attached to the jawbone. Fixed: Footprint appearing backwards on Allosaurus limp animation. Updated: Collision settings so that if the player pawn is ignored so is the camera. This should stop the player camera colliding with things it shouldn't. Fixed: Rex bite sphere should no longer collide with camera. Fixed: Several bleeding values on dinosaurs. Updated: MistyValley testbed with water and necessities. ( Only has one spawn point ) Fixed: Allosaurus not doing bleed damage. Added: Human Footprints.

The Isle changes

fixedNew: Footprint animation fixes and decal improvements. Fixed: Bad parameter in the waterdrop material that was causing some effects to render solid black. Improved: Human Animations and Blendspaces. Fixed: Backwards footprint on the Anky run animation, retimed Anky running footsteps, added sit down and standup grunts for Steg and Trike. Fixed: Puerta roars not being properly attached to the jawbone. Fixed: Footprint appearing backwards on Allosaurus limp animation. Updated: Collision settings so that if the player pawn is ignored so is the camera. This should stop the player camera colliding with things it shouldn't. Fixed: Rex bite sphere should no longer collide with camera. Fixed: Several bleeding values on dinosaurs. Updated: MistyValley testbed with water and necessities. ( Only has one spawn point ) Fixed: Allosaurus not doing bleed damage. Added: Human Footprints.

New

Footprint animation fixes and decal improvements.

Fixed

Bad parameter in the waterdrop material that was causing some effects to render solid black.

Improved

Human Animations and Blendspaces.

Fixed

Backwards footprint on the Anky run animation, retimed Anky running footsteps, added sit down and standup grunts for Steg and Trike.

Fixed

Puerta roars not being properly attached to the jawbone.

Fixed

Footprint appearing backwards on Allosaurus limp animation.

Updated

Collision settings so that if the player pawn is ignored so is the camera. This should stop the player camera colliding with things it shouldn't.

Fixed

Rex bite sphere should no longer collide with camera.

Fixed

Several bleeding values on dinosaurs.

Updated

MistyValley testbed with water and necessities. ( Only has one spawn point )

Fixed

Allosaurus not doing bleed damage.

Added

Human Footprints.

Source

Steam News / 3 May 2016

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