What changed
1 fix0 additions0 changes0 removals
fixedNew: Footprint animation fixes and decal improvements. Fixed: Bad parameter in the waterdrop material that was causing some effects to render solid black. Improved: Human Animations and Blendspaces. Fixed: Backwards footprint on the Anky run animation, retimed Anky running footsteps, added sit down and standup grunts for Steg and Trike. Fixed: Puerta roars not being properly attached to the jawbone. Fixed: Footprint appearing backwards on Allosaurus limp animation. Updated: Collision settings so that if the player pawn is ignored so is the camera. This should stop the player camera colliding with things it shouldn't. Fixed: Rex bite sphere should no longer collide with camera. Fixed: Several bleeding values on dinosaurs. Updated: MistyValley testbed with water and necessities. ( Only has one spawn point ) Fixed: Allosaurus not doing bleed damage. Added: Human Footprints.
The Isle changes
fixedNew: Footprint animation fixes and decal improvements. Fixed: Bad parameter in the waterdrop material that was causing some effects to render solid black. Improved: Human Animations and Blendspaces. Fixed: Backwards footprint on the Anky run animation, retimed Anky running footsteps, added sit down and standup grunts for Steg and Trike. Fixed: Puerta roars not being properly attached to the jawbone. Fixed: Footprint appearing backwards on Allosaurus limp animation. Updated: Collision settings so that if the player pawn is ignored so is the camera. This should stop the player camera colliding with things it shouldn't. Fixed: Rex bite sphere should no longer collide with camera. Fixed: Several bleeding values on dinosaurs. Updated: MistyValley testbed with water and necessities. ( Only has one spawn point ) Fixed: Allosaurus not doing bleed damage. Added: Human Footprints.
New
Footprint animation fixes and decal improvements.
Fixed
Bad parameter in the waterdrop material that was causing some effects to render solid black.
Improved
Human Animations and Blendspaces.
Fixed
Backwards footprint on the Anky run animation, retimed Anky running footsteps, added sit down and standup grunts for Steg and Trike.
Fixed
Puerta roars not being properly attached to the jawbone.
Fixed
Footprint appearing backwards on Allosaurus limp animation.
Updated
Collision settings so that if the player pawn is ignored so is the camera. This should stop the player camera colliding with things it shouldn't.
Fixed
Rex bite sphere should no longer collide with camera.
Fixed
Several bleeding values on dinosaurs.
Updated
MistyValley testbed with water and necessities. ( Only has one spawn point )
Fixed
Allosaurus not doing bleed damage.
Added
Human Footprints.