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Steam News17 March 201610y ago

Patch 0.0.0.81 ( Dev Branch )

New: Raptor Pounce will now latch onto the nearest non-taken socket. Fixed: Spawning in with a existing character sometimes created weird mouse input problems. Fixed: Raptor Pounce Attached State Desync.

Full notes

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What changed

0 fixes0 additions1 change0 removals
  • Balance
changedNew: Raptor Pounce will now latch onto the nearest non-taken socket. Fixed: Spawning in with a existing character sometimes created weird mouse input problems. Fixed: Raptor Pounce Attached State Desync. Fixed: If you were pouncing on someone as a raptor and that person got disconnected or deleted it would cause positional desync and you would fail to take damage. Fixed: Server Side Pounce Update Logic sometimes failed and you couldn't do damage or loose stamina while pouncing. Fixed: Mesh Relative Location and Direction is now reset so your raptor is properly aligned when leaving pounce.

The Isle changes

changedNew: Raptor Pounce will now latch onto the nearest non-taken socket. Fixed: Spawning in with a existing character sometimes created weird mouse input problems. Fixed: Raptor Pounce Attached State Desync. Fixed: If you were pouncing on someone as a raptor and that person got disconnected or deleted it would cause positional desync and you would fail to take damage. Fixed: Server Side Pounce Update Logic sometimes failed and you couldn't do damage or loose stamina while pouncing. Fixed: Mesh Relative Location and Direction is now reset so your raptor is properly aligned when leaving pounce.

New

Raptor Pounce will now latch onto the nearest non-taken socket.

Fixed

Spawning in with a existing character sometimes created weird mouse input problems.

Fixed

Raptor Pounce Attached State Desync.

Fixed

If you were pouncing on someone as a raptor and that person got disconnected or deleted it would cause positional desync and you would fail to take damage.

Fixed

Server Side Pounce Update Logic sometimes failed and you couldn't do damage or loose stamina while pouncing.

Fixed

Mesh Relative Location and Direction is now reset so your raptor is properly aligned when leaving pounce.

Source

Steam News / 17 March 2016

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