HomeGamesUpdatesPricingMethodology
Steam News17 December 201510y ago

Patch 0.0.0.19

- Added Therizinosaurus, the Danger Floof - Updated Carnotaurus values. - Updated Tyrannosaurus values - Updated Shantungosaurus values - Added new "stomp" logic -- Dinosaurs that stomp (ie: Shantung and Puerta) begin e

Full notes

Full The Isle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedAdded Therizinosaurus, the Danger Floof - Updated Carnotaurus values. - Updated Tyrannosaurus values - Updated Shantungosaurus values - Added new "stomp" logic -- Dinosaurs that stomp (ie: Shantung and Puerta) begin executing damage at the peak of their animation, damaging anything that comes into contact with the stomping limbs - Added damage values to the Puertasaurus. It now no longer takes crap from anyone - Added Gallimimus call - Various sound tweaks to the Gallimimus to make it more "bird" and less "angry bearded dragon" - Updated Rex sounds (We realized they're swapped; hotfixing tomorrow) - Increased draw distance on players (experimental; ragdolls still appear at close range and scream on occasion... we still don't know why yet. Something about KT PTSD) - Various performance tweaks - Rolled d20 on the "Fatal Crash" error... landed on 1

The Isle changes

addedAdded Therizinosaurus, the Danger Floof - Updated Carnotaurus values. - Updated Tyrannosaurus values - Updated Shantungosaurus values - Added new "stomp" logic -- Dinosaurs that stomp (ie: Shantung and Puerta) begin executing damage at the peak of their animation, damaging anything that comes into contact with the stomping limbs - Added damage values to the Puertasaurus. It now no longer takes crap from anyone - Added Gallimimus call - Various sound tweaks to the Gallimimus to make it more "bird" and less "angry bearded dragon" - Updated Rex sounds (We realized they're swapped; hotfixing tomorrow) - Increased draw distance on players (experimental; ragdolls still appear at close range and scream on occasion... we still don't know why yet. Something about KT PTSD) - Various performance tweaks - Rolled d20 on the "Fatal Crash" error... landed on 1

- Added Therizinosaurus, the Danger Floof - Updated Carnotaurus values. - Updated Tyrannosaurus values - Updated Shantungosaurus values - Added new "stomp" logic -- Dinosaurs that stomp (ie: Shantung and Puerta) begin executing damage at the peak of their animation, damaging anything that comes into contact with the stomping limbs - Added damage values to the Puertasaurus. It now no longer takes crap from anyone - Added Gallimimus call - Various sound tweaks to the Gallimimus to make it more "bird" and less "angry bearded dragon" - Updated Rex sounds (We realized they're swapped; hotfixing tomorrow) - Increased draw distance on players (experimental; ragdolls still appear at close range and scream on occasion... we still don't know why yet. Something about KT PTSD) - Various performance tweaks - Rolled d20 on the "Fatal Crash" error... landed on 1

Source

Steam News / 17 December 2015

Open original post

Changelog.gg summarizes and formats this update. How we read updates.