What changed
1 fix0 additions0 changes0 removals
fixedUpdated: Austro Run / Austro Speed and Puerta movement cycles. Fixed: Added Dino LODs. Fixed: Various Sound Problems -Wider radius for medium dino vocals -added more birds and distant dino sounds to forest cue -Puerta kick and tailswipe sounds, further refinements to medium footstep falloffs / volume -trying out some even more extreme falloffs for dino roars and footsteps -Puerta walk sounds. -trotting puerta sound sync -duplicating sounds on the Rex/Carno when moving -started importing more ambient sounds and did a first pass on forest ambience cue, adjusted SFX sound class mixes a little bit
The Isle changes
fixedUpdated: Austro Run / Austro Speed and Puerta movement cycles. Fixed: Added Dino LODs. Fixed: Various Sound Problems -Wider radius for medium dino vocals -added more birds and distant dino sounds to forest cue -Puerta kick and tailswipe sounds, further refinements to medium footstep falloffs / volume -trying out some even more extreme falloffs for dino roars and footsteps -Puerta walk sounds. -trotting puerta sound sync -duplicating sounds on the Rex/Carno when moving -started importing more ambient sounds and did a first pass on forest ambience cue, adjusted SFX sound class mixes a little bit
Updated
Austro Run / Austro Speed and Puerta movement cycles.
Fixed
Added Dino LODs.
Fixed
Various Sound Problems -Wider radius for medium dino vocals -added more birds and distant dino sounds to forest cue -Puerta kick and tailswipe sounds, further refinements to medium footstep falloffs / volume -trying out some even more extreme falloffs for dino roars and footsteps -Puerta walk sounds. -trotting puerta sound sync -duplicating sounds on the Rex/Carno when moving -started importing more ambient sounds and did a first pass on forest ambience cue, adjusted SFX sound class mixes a little bit