Full notes
Full The Inner Sea update
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What changed
- Security
- Performance
- Fixes
Ahoy there Captains! It's been a long time coming but here we are finally!! In this update the player can now create his own faction and his own settlements. Settlements are significant because they provide the player with a way to exploit the resources present on the island, better prices when trading and a sleugh of other bonuses. Another big change is that ships are now classified with ranks, first rank ships having in general significantly better attributes than third rank ones. That and ships are unique, attributes wise, you can always find that slightly better carrack now! There's been loads more tweaks, from world generation, to collision, to platform specific code, so the game should be more stable overall. So without further ado here's a relatively complete change list:
All Platforms
- added ship rank system, ships are now categorized in three ranks - player can now create his own faction - player can now create settlements - certain trade goods are now required to build city improvements - cities creation system has been completely reworked - reworked collision system, collisions are no longer "bouncy" - map and island generation has been severely tweaked - "hull durability" and "sails durability" ship attributes have been merged into a single "durability" attribute - rebalanced ship attributes - rebalanced ship equipment attribute bonuses - cities now have harbor areas, where the player won't be attacked if he's at peace with the owners faction - each faction now uses a single coat of arms instead of each city having a different one - added small waves around islands and certain locations - shadows for animated props now animate - added new ships menu on captain's log - added new cargo menu on captain's log - revamped faction menu, can now go to cities (click on arrow icon) - fixed crash that would ocasionally happen during a capture mission - fixed crash when buying ships equiped with equipment player hadn't unlocked - fixed qin woman texture - input text fields now have blinking end of line cursors - loads of ui tweaks and fixes
Windows
- fixed windowed mode (can now minimize and drag window correctly) - alt+enter now toggles between fullscreen and windowed mode
MacOS
- fixed mouse controls, player can now draw the ship's path, rotate and zoom in/out the camera correctly
Source
Changelog.gg summarizes and formats this update. How we read updates.
