Full notes
Full The Hungry Lamb: Traveling in the Late Ming Dynasty update
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Repeated intro
Hello everyone, We noticed that many of you are creating fanarts of this game. And the heat increased on the second week of releasing, and finally this game reached “Overwhelming Positive”.
What changed
- Gameplay
- Balance
- UI and audio
The Hungry Lamb: Traveling in the Late Ming Dynasty changes
Thank you for your support! We really appreciate it. Let me answer some frequently questions here:
Q1
Can I make fanarts based on this game?
A1
Absolutely, we support everyone to make fanarts/novels/everything about this game.
Q2
Any plan to develop DLC or sequel?
A1
No plan for DLC, but we are working on the sequel, which will be released as DEMO version Q2 2025, or better, be officially released. But we can’t make a promise since it has more contents, and it takes time for polishing.
Q3
How many copies did you sell? Do you have enough resources to keep developing?
A3
We have sold 165,000 copies (May, 7th) which means we can keep developing for two years. We will put all the profits on development, and we have learned a lot from the failure of Black & White, we won’t expand our team and we will keep working step by step, try to start with what we are good at.
I hope our next projects (Black Nest and Agony: Broken City) can reach 90% positive review. The Hungry Lamb and Lay a Beauty to Rest gave us a solid fanbase, we won’t let them down, so we will keep developing story-driven games, on the other hand, we will try more genres, our goal is to make larger and better games. We won’t stop.
Q4
Will you fix translation problems?
A4
We have some volunteers, and they are working with us to fix the problems. The translation patch is coming soon. And we plan to support more languages in the future. Special thanks to our community members!
Source
Changelog.gg summarizes and formats this update. How we read updates.
