Update log
Full The Hive update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- UI and audio
- Store
- Balance
Includes 1.4.1 changes
Highlights
Added autosaving at checkpoints
New unit tooltips: roles and special abilities shown when hovering a unit name
- Tooltips are now easier to readimproved background, positioning, and highlight colors
- CosmeticUnits now show unit class tags (example: LightBiological ) to clarify what upgrades affect them
Unit groups no longer show during cutscenes
Fixed a Level 2 progression freeze on “Look into the Abyss”
Win/Lose screen now appears more reliably at the end of missions
Updated the Avatar icon
Additions and Improvements
Autosave
Added autosaving at checkpoints
Tooltips and UI clarity
All units now have a tooltip explaining their role and special abilities when hovering over their name
Tooltip background and position adjusted to improve readability
Tooltips now use a highlight color for certain names or key words
Unit class tags are now displayed under units (example: Light - Biological) to make upgrade effects clearer
Cutscenes
Unit groups no longer show up during cutscenes
Fixes
Fixed a bug where you could restart a level and keep items instead of starting from a fresh save
Fixed an issue where some players could not finish Level 2. The game could freeze on the final objective “Look into the Abyss”, preventing progression
Win/Lose screen now shows up more reliably at the end of a mission
Visual
Updated the Avatar icon
Feedback
If you run into any issues with inventory, groups, achievements, or cutscenes, please report them in the Steam forums. Balance and mission pacing feedback is also always welcome.
If you are enjoying The Hive, leaving a Steam review helps us a lot and supports future updates.
Source
