The Hive
Steam News 26 January 20263mo ago

Major Update 1.4.0

Update 1.4.0 (Major Update) We have combined the patch notes for 1.307, 1.308, 1.309, and 1.3.10 into this post, with 1.4.0 at the top. 1.4.0 Highlights New Group Selection UI: clearer group controls, new visuals, and t…

Update log

Full The Hive update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

10 fixes9 additions15 changes0 removals
  • UI and audio
  • Store
  • Balance
  • Fixes
  • Performance
  • Maps
added1.4.0 HighlightsNew Group Selection UI : clearer group controls, new visuals, and the UI is now clickable
added1.4.0 HighlightsInventory QoL : Inventory button pulses when you pick up a new item
changed1.4.0 HighlightsUI clarity pass : improved font scaling, tooltip formatting, and readability across screens
added1.4.0 HighlightsMore UI guidance : new tooltips across inventory, resources, and common actions
changed1.4.0 HighlightsHUD info upgrade : unit class is now shown on the HUD
fixed1.4.0 HighlightsInventory and gear fixes : fixed cases where items could disappear, or equipped gear could be removed incorrectly
Balance : Gatekeeper AOE cooldown7s to 14sIncreased post processing intensity0.5 to 0.8

Update 1.4.0 (Major Update)

We have combined the patch notes for 1.307, 1.308, 1.309, and 1.3.10 into this post, with 1.4.0 at the top.

1.4.0 Highlights

  • New Group Selection UIclearer group controls, new visuals, and the UI is now clickable
  • Better control groups: distinct unit icons for groups, and group counts refresh in real time

  • Inventory QoLInventory button pulses when you pick up a new item
  • Selection improvement: double-click a unit portrait to select only that unit (single-click still works as before)

  • UI clarity passimproved font scaling, tooltip formatting, and readability across screens
  • More UI guidancenew tooltips across inventory, resources, and common actions
  • HUD info upgrade: unit class is now shown on the HUD

  • Inventory and gear fixesfixed cases where items could disappear, or equipped gear could be removed incorrectly
  • Achievements improvementsfixed healing achievement tracking, plus improved difficulty completion tracking
  • BalanceGatekeeper AOE cooldown increased from 7s to 14s

1.4.0 Additions

New Group Selection UI

  • Group controls are now easier to use and clearer to read

  • Added distinct unit icons for control groups, making group displays easier to read at a glance

  • Group UI has received new visuals and is now clickable

  • The Inventory button now pulses when you pick up a new item

1.4.0 Improvements

UI and Tooltips

  • Updated the minimap to be more accurate

  • Improved difficulty tooltips in the main menu for clearer explanations

  • Added helpful tooltips across the inventory and resource UI:

    • Inventory slots: helmet, armor, shield, amulet, accessory, weapon

    • Resources: food, materials, DNA, population

    • Actions: equip, dissolve, open inventory

  • Unit class is now shown on the HUD, so it is easier to understand a unit’s role at a glance

  • Improved tooltip positioning so tooltips stay within the UI and do not go off-screen

  • Clarified upgrade button descriptions to specify which unit types they affect

  • Improved UI readability across multiple screens:

    • Better font scaling and sizing for cleaner text

    • Updated tooltip text to clearly explain that “Dissolve All” converts unequippable items into DNA

    • Added a sound effect when pressing the “Dissolve All” button

    • Overall tooltip and text formatting refinements

  • Improved the look and clarity of item name UI:

    • Cleaner text layout (size, alignment, spacing)

Achievements

  • Completing the game on a higher difficulty now also counts for the lower difficulty completions Example: beating it on Hard will also award the Normal completion achievements

Balance

  • Gatekeeper AOE cooldown increased from 7 seconds to 14 seconds

1.4.0 Fixes

Inventory and Equipment

  • Fixed an issue where equipped weapons and other gear could be removed incorrectly

  • Fixed a bug where items could disappear when unequipping or moving gear

  • Fixed inventory issues where items could fail to return correctly or behave incorrectly after reloading

  • Fixed item tooltips appearing in the wrong place

Groups and HUD

  • Fixed unit group counts not properly accounting for revived units

  • Fixed group UI counts so they now refresh in real time

  • Fixed HUD selection so you can double-click a unit portrait to select only that unit

Achievements

  • Fixed the healing-related achievement not tracking correctly

Previous updates included in this post

Update 1.3.10 “Swarm is Back” (January 3, 2026)

Includes changes from 1.308 and 1.309

Engine and Visuals

  • Major engine upgrade for improved stability and future support

  • Lighting upgraded and all maps rebaked

  • Water rendering updated

  • Increased post processing intensity from 0.5 to 0.8 for improved overall visuals

Cinematics and Cutscenes

  • Restored full length cinematics to their original versions

  • Added a failsafe to ensure the mouse cursor is

Source

Steam News / 26 January 2026

Open original