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Steam News25 July 20232y ago

About the Game Difficulty

Hello, this is Studio Hatch. We would like to gather detailed feedback on the difficulty level from those who have played the survival mode before making any balance adjustments in the future.

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Full The Highrise update

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Repeated intro

Hello, this is Studio Hatch.

What changed

0 fixes0 additions3 changes0 removals
  • Balance
  • UI and audio
changedWe would like to gather detailed feedback on the difficulty level from those who have played the survival mode before making any balance adjustments in the future.
changedThe damage dealt by monsters.
changedThank you for continuously showing interest in our game and providing us with valuable feedback. And, as always, feel free to provide feedback in any language. We greatly appreciate it.

The Highrise changes

changedWe would like to gather detailed feedback on the difficulty level from those who have played the survival mode before making any balance adjustments in the future.
changedThe damage dealt by monsters.
changedThank you for continuously showing interest in our game and providing us with valuable feedback. And, as always, feel free to provide feedback in any language. We greatly appreciate it.

We would like to gather detailed feedback on the difficulty level from those who have played the survival mode before making any balance adjustments in the future.

There are six main factors that significantly contribute to determining the difficulty level in our game:

  1. The quantity of pre-spawned food items (e.g., canned goods and other packaged products).

  2. The quantity of pre-spawned material items (e.g., tape, fireworks, cable ties, etc.).

  3. The respawn period for essential resources (water, oil, soil, seeds).

  4. The damage dealt by monsters.

  5. The speed at which monsters detect players.

  6. The respawn time of monsters (currently set at 14 days for both modes).

In addition to these factors, we welcome any other difficulty elements you think might be relevant. Whether it's related to the sandbox mode or the survival mode, please let us know which mode you are referring to!

Regarding the difficulty, we are also considering additional updates, including introducing a hardcore mode and custom mode. The information in this announcement will serve as the foundational data for these modes, so we truly appreciate any detailed feedback you can provide. We will actively incorporate your input to improve the game.

Thank you for continuously showing interest in our game and providing us with valuable feedback. And, as always, feel free to provide feedback in any language. We greatly appreciate it.

Best regards, Studio Hatch

Source

Steam News / 25 July 2023

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