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Steam News28 April 20262mo ago

Dev Update #1 — New Units, Cards and UI Improvements

Hello there, our first Dev Update finally is here! We have been quiet silent because we had spent quite some time looking for people who could help us with the art department of the game.

In this update4

Full notes

Full The Heart of Anathema update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions5 changes0 removals
  • Gameplay
  • UI and audio
added⚔️The new FactionHere is one of the new unit designs, starting from early sketches and bringing them into the game.
changed🃏 Card Design UpdatesWe weren’t happy with the card designs that are currently in the game because we thought they really didn’t match the vibe of the overall game. So we have also updated them to better suit the art style while also improving readability and gameplay flow.
changed🖥️ UI ImprovementsAnother aspect that we thought that needed some improvement is the UI. We’re iterating to make everything clearer and more intuitive while also making them more akin to the rest of the game.
changed🖥️ UI ImprovementsThis is still a work in progress, so if you have any thoughts or suggestions that you would like to share with us, it would really help us a lot.
added🖥️ UI ImprovementsAnd that's everything for now, next time we hope we are able to show you more of this new faction and some good looking brand new menus. Wishlist the game to follow development!
changed🖥️ UI ImprovementsThe forest is watching…

The Heart of Anathema changes

addedHere is one of the new unit designs, starting from early sketches and bringing them into the game.
changedWe weren’t happy with the card designs that are currently in the game because we thought they really didn’t match the vibe of the overall game. So we have also updated them to better suit the art style while also improving readability and gameplay flow.
changedAnother aspect that we thought that needed some improvement is the UI. We’re iterating to make everything clearer and more intuitive while also making them more akin to the rest of the game.
changedThis is still a work in progress, so if you have any thoughts or suggestions that you would like to share with us, it would really help us a lot.
addedAnd that's everything for now, next time we hope we are able to show you more of this new faction and some good looking brand new menus. Wishlist the game to follow development!

Hello there, our first Dev Update finally is here!

We have been quiet silent because we had spent quite some time looking for people who could help us with the art department of the game. BUT… thanks to that now we can show you some of the amazing stuff they have been working on since they started on the project.

⚔️The new Faction

We’ve started working on the second faction for the game. This would be the noble’s deck, focused on well balanced units with high armour.

Here is one of the new unit designs, starting from early sketches and bringing them into the game.

🃏 Card Design Updates

We weren’t happy with the card designs that are currently in the game because we thought they really didn’t match the vibe of the overall game. So we have also updated them to better suit the art style while also improving readability and gameplay flow.

🖥️ UI Improvements

Another aspect that we thought that needed some improvement is the UI. We’re iterating to make everything clearer and more intuitive while also making them more akin to the rest of the game.

This is still a work in progress, so if you have any thoughts or suggestions that you would like to share with us, it would really help us a lot.

And that's everything for now, next time we hope we are able to show you more of this new faction and some good looking brand new menus. Wishlist the game to follow development!

The forest is watching…

and night is coming.

Source

Steam News / 28 April 2026

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