Full notes
Full The Haunted: Hells Reach update
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What changed
- Gameplay
- Maps
- Store
- Compatibility
- Performance
- UI and audio
The Haunted: Hells Reach changes
Dear THHR fans, the old ones who understand the hard road this game had to go through and the new ones who don't have a clue of the financial catastrophe with THQ. At SyA we've again spared no effort over the past 12 months to bring THHR back to life. Luckily we have seen how well it is when honest work is occuring and when agreements are always honored. Therefore at this point, a special thank you to Ezequiel, the new head of the development and his staff, who are now taking over...
Hello, this is Eze and I have to say that we've been working so much on the game that we are telling all the news in two parts. The first part today, the second part with the release planned for tomorrow with the DLC 2 "THE FOG"...and here we go with part one:
New DLC Map: "THE FOG"This new map brings you to a brand new location, a big open forest. Beware of the dangerous fog.
https://store.steampowered.com/app/1964570/The_Haunted_Hells_Reach_DLC_2_The_Fog/
Splitscreen implemented! We're now able to play splitscreen on the same PC/local. Playable solo, online, and even modes that require more than 1 player like Demonizer or Versus.
To play splitscreen, connect a controller to your PC and then through Steam's Big Picture mode assign your controller to 2nd, 3rd or 4th slot and when in-game press "Start" on the controller and you're ready to go!
To remove a player go to the pause menu, select "Local Players" and click/select the player you want to remove and that's it!
*Dev note: The game has full gamepad support despite only displaying XBOX keys on hints, this was decided because of how the game was previously programmed, we only use XBOX controller type but playstation controller is fully supported as well. You can change gamepad input by going into the game options.
Controller mapping There are a lot of changes related to the controller keys. Lot's of gamers used to play FPS (warzone) and some third person games so we decided the old default settings were pretty bad related to that. It's changed now - so here we go:
Cross / A Button: Jump - Fly Up
Square / X Button: Interact - Grab
Triange / Y Button: Use CQC-Weapon - Special Attack
Circle / B Button: Reload Weapon - Leave Minion
Left Trigger: Aim Weapon
Right Trigger: Fire Weapon - Spawn/Attack
Left Shoulder: Melee Attack - Possess/Attack
Right Shoulder: Use Explosives
Left Arrow: Previous Weapon - Previous Minion
Right Arrow: Next Weapon - Next Minion
Up Arrow: Special Weapon
Right Stick: Player Movement
Left Stick: Camera Movement
R3 / Right Stick Button: Evade - Fly Down
L3 / Left Stick Button: Sprint
New achievements:
Salvaged Fog: beat Fog on easy or higher
- HARDCORE Beginnerbeat any map on beginner or easy difficulty while HARDCORE Mode is enabled.
- HARDCORE Probeat any map on medium difficulty while HARDCORE Mode is enabled.
- HARDCORE Masterbeat any map on hard difficulty while HARDCORE Mode is enabled.
- HARDCORE Godbeat any map on Nightmare difficulty while HARDCORE Mode is enabled.
*Dev note: If you beat a map playing on high difficulties while HARDCORE Mode is enabled, early difficulty achievements gets unlocked. Ex: beat a map on Hard (hardcore mode enabled) and you'll get "HARDCORE Master, HARDCORE Pro and HARDCORE Beginner" achievements.
Another thing to mention is that
Source
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