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- The Hand of Merlin
Dev blog 123 - Release
Hey folks! Yesterday we launched the game into its 1.0 incarnation! Endless mode is now available after you beat the game on any difficulty, and is retroactively enabled for everyone who had Hard+ mode already unlocked.…
Announcement4 changesFixGameplay - The Hand of Merlin
Patch Notes - Release Build 678860
New features: • Added a new game mode: Endless. It's a survival gauntlet in a brand-new biome (the heart of the Cataclysm) which is unlocked after beating the Campaign once. General fixes: • Fixed a bug where Surge (fro…
Announcement3 changesFixGameplay - The Hand of Merlin
Patch Notes - Early Access Build 678840
General fixes: • Fixed an issue in the Lobby where Essence used for Blessings (when selecting a new Hard Mode+ run) was not returned upon returning to the difficulty selection screen. • Fixed an issue where reaction att…
Announcement2 changesFixMaps - The Hand of Merlin
Dev blog 122 - Nodes and hints
Hey folks! A week before release, I decided to finally do something about a few things that bugged me, one of which was influenced by a discussion here on Steam. Legend The legend is the information element on the right…
Patch notes4 changesGameplayMaps - The Hand of Merlin
Patch Notes - Early Access Build 678822
General fixes: • Fixed an issue where some skills that target multiple units (like Ranger's Volley) could sometimes not be able to hit units in the same effect area with other units that could be hit. • Fixed Mystic's R…
Announcement2 changesFixMaps - The Hand of Merlin
Dev blog 121 - Playstyles
Hey folks! It’s two weeks until 1.0 release, and we’re still playtesting and fixing reported issues. For today, we decided to do a round table for how the team actually plays the game. I think that an interesting takeaw…
Announcement1 changeServer - The Hand of Merlin
Patch Notes - Early Access Build 678796
New features: • Added a list of skills to the Codex, showing all the learnable skills in the game. Skills that were seen at least once (through rankup cards, unlocked unit base skills or unlocked by beating the game) ar…
Announcement5 changes1 numericFix - The Hand of Merlin
Dev blog 120 - Localization
Hey folks! During the course of Early Access, we’ve gotten a steady stream of requests to localize the game to various languages. In this post I want to explain the situation. When we launched the game to Early Access l…
Announcement3 changesGameplayServer




