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Steam News15 June 20224y ago

Dev blog 123 - Release

Hey folks! Yesterday we launched the game into its 1.0 incarnation! Endless mode is now available after you beat the game on any difficulty, and is retroactively enabled for everyone who had Hard+ mode already unlocked.

Full notes

Full The Hand of Merlin update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey folks!

What changed

1 fix2 additions2 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Server
addedYesterday we launched the game into its 1.0 incarnation! Endless mode is now available after you beat the game on any difficulty, and is retroactively enabled for everyone who had Hard+ mode already unlocked.
fixedFirst to address one issue most people have been experiencing: the bestiary notification on the left side of the screen is currently causing a crash, and we have a fix for it already and will push a hotfix later today, along with some other fixes. In the meantime, you can get to the bestiary if you open the book regularly via the button on the top, and clicking the bestiary bookmark on the top right side of the book itself.
addedFor our post 1.0 plans, there are a few things we are working on to be added in the near future.
changedThe other addition is to expand the skill listing in the codex to show all skill upgrades as well, instead of only the base skills. This requires some additional work on tooltips, so should be ready in a few weeks as well.
changedAs usual, let us know what you think! We have a Discord server where we’re active, so join us there!

The Hand of Merlin changes

addedYesterday we launched the game into its 1.0 incarnation! Endless mode is now available after you beat the game on any difficulty, and is retroactively enabled for everyone who had Hard+ mode already unlocked.
fixedFirst to address one issue most people have been experiencing: the bestiary notification on the left side of the screen is currently causing a crash, and we have a fix for it already and will push a hotfix later today, along with some other fixes. In the meantime, you can get to the bestiary if you open the book regularly via the button on the top, and clicking the bestiary bookmark on the top right side of the book itself.
addedFor our post 1.0 plans, there are a few things we are working on to be added in the near future.
changedThe other addition is to expand the skill listing in the codex to show all skill upgrades as well, instead of only the base skills. This requires some additional work on tooltips, so should be ready in a few weeks as well.
changedAs usual, let us know what you think! We have a Discord server where we’re active, so join us there!

Yesterday we launched the game into its 1.0 incarnation! Endless mode is now available after you beat the game on any difficulty, and is retroactively enabled for everyone who had Hard+ mode already unlocked.

First to address one issue most people have been experiencing: the bestiary notification on the left side of the screen is currently causing a crash, and we have a fix for it already and will push a hotfix later today, along with some other fixes. In the meantime, you can get to the bestiary if you open the book regularly via the button on the top, and clicking the bestiary bookmark on the top right side of the book itself.

For our post 1.0 plans, there are a few things we are working on to be added in the near future.

The first feature is the ability to reposition your units at the start of combat in a small area where they start. This should alleviate some frustrations with having units in weird spots or being sub-optimally positioned for your playstyle, preference or build.

The other addition is to expand the skill listing in the codex to show all skill upgrades as well, instead of only the base skills. This requires some additional work on tooltips, so should be ready in a few weeks as well.

Also, we’ll do our best to help anyone who has issues running the game, just let us know what issues you have, and give us a bit of time to investigate and come up with a solution, if one can be done on our end.

As usual, let us know what you think! We have a Discord server where we’re active, so join us there!

MarkoP

Source

Steam News / 15 June 2022

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