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Steam News18 June 20262mo ago

Hotfix 4.663 (Beta)

We have deployed an eighth hotfix in response to the latest feedback, as well as various improvements. Please ensure the version shown on your main menu is "4.663" before giving this a try.

In this update2

Full notes

Full The Guild II Renaissance update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes2 additions10 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Maps
  • Workshop
fixedWe have deployed an eighth hotfix in response to the latest feedback, as well as various improvements.
changedFixed:In some situations, resuming a save file in Steam Multiplayer would result in an OOS prompt due to unsynchronised settings.
changedFixed:Improved multi-language support with additional glyphs.
fixedFixed:In vanilla, fixed an issue whereas spawning AIs on maps could be wrong, thus resulting in deceased AIs at game start.
fixedFixed:Fixed an issue whereas spawning AIs considered a storehouse a viable first workshop to acquire.
changedFixed:Improved multi-overlaying of activated mods in game launcher (WIP).

The Guild II Renaissance changes

fixedWe have deployed an eighth hotfix in response to the latest feedback, as well as various improvements.
changedIn some situations, resuming a save file in Steam Multiplayer would result in an OOS prompt due to unsynchronised settings.
changedImproved multi-language support with additional glyphs.
fixedIn vanilla, fixed an issue whereas spawning AIs on maps could be wrong, thus resulting in deceased AIs at game start.
fixedFixed an issue whereas spawning AIs considered a storehouse a viable first workshop to acquire.

We have deployed an eighth hotfix in response to the latest feedback, as well as various improvements.

Please ensure the version shown on your main menu is "4.663" before giving this a try.

Fixed:

  • In some situations, resuming a save file in Steam Multiplayer would result in an OOS prompt due to unsynchronised settings.

  • Improved multi-language support with additional glyphs.

  • In vanilla, fixed an issue whereas spawning AIs on maps could be wrong, thus resulting in deceased AIs at game start.

  • Fixed an issue whereas spawning AIs considered a storehouse a viable first workshop to acquire.

  • Improved multi-overlaying of activated mods in game launcher (WIP).

  • In some game resolutions, fixed some UI not being set to the right location on screen.

  • GiTSE should now be able to generate random geological landforms for 4k worlds.

  • Fixed inability to display the help info panels on items belonging to a dropdown list, as seen in the character creation screen.

Changed:

  • Borderless mode will now follow the resolution you specified and scale (WIP) to some extent.

  • Updated Chinese Localization (View on Steam).

  • Updated Russian Localization (View on Steam).

  • The game's launcher is now available in Chinese and in Russian languages.

  • Added Russian Steam Achievements.

  • Made light Worlds mods activable with vanilla.

  • Buttons belonging to the game launcher will now scale to fit their caption.

  • It is now possible to hard-select a voice audio pack with the "VoicePack" setting in the config's file set to [languagestring].

  • We reduced the "Irresistible Lips" achievement's required score from 10,000 to 750.

Thank you for your support. Without you and the community's help, this would be a lot harder.

Please let us know if there are any issues that were not yet resolved, and please also let us know if this fixed some of the issues you were having properly (especially for Steam Multiplayer).

Source

Steam News / 18 June 2026

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