What changed
0 fixes3 additions1 change0 removals
changedPlease note: The game does not display/load save games from outdated patch versions as they have become incompatible due to the rework of core systems. As we have reworked the shortcuts and keybindings system and due to this you have to redo your local keybinds. We are sorry for this inconvenience!
addedHighlights & Overview New features: The churches have their own interiors now, plus an NPC priest and a new wedding scene. Characters need to be engaged before they can marry and they can marry instantly on the spot if you like. Content & Balancing: We updated the tooltips for actions and for artifacts, investigated the issue that some players can no longer save the game and invested a lot of time into balancing. Bug fixes: A number of fixes for crashes, bug fixes for multiplayer and a lot of other major and minor bug fixes!
addedWe value your feedback! Please support us and take the time to give reviews. And it would greatly help us if you could enter the issues you find during your play in our Redmine-Bugtracker . Please do not forget to add save games or crash-dumps, where available, follow the link to the forum . We have no survey this time. Please use the forum or Discord for your feedback. Thank you very much!
addedNew features - All churches in the game now have their own interior. As already mentioned in our DevDiary #26, you can enter that interior and you can interact with the object "Baptismal font" to change denomination of your dynasty and with the object "Donation box" to donate money to the church. There is an NPC priest you can talk to if you want to adopt an orphan, join a monastery or if you want to marry the character you are engaged with. - New character status "engaged": Once the courted character falls in love with you, you can ask them to marry you. But instead of starting the wedding (and the old wedding scene), you and the other character are engaged with each other from that moment on. - "Church wedding" or "Instant wedding": If you are engaged you can run to the nearby church and initiate a wedding ceremony by talking to the priest. Or - especially for impatient couples - you can marry right on the spot! Both things cost something: the church wedding costs money and the instant wedding costs you influence. The newly wed couple receives a buff and XP - but only for a church wedding. - The wedding ceremony is a scene that takes place in the world. You see your characters, the priest and all wedding guests. Even your own family members who are currently not occupied may make it to your wedding :-) - If you hear a church ringing the bells then you have the chance to see the wedding scene of another dynasty inside that church! Same goes for every action and scene inside the church: you see everything the other families do. - Adopting an orphan is now a “more natural” scene in the church's interior as well. - The NPC priest is
The Guild 3 changes
changedPlease note: The game does not display/load save games from outdated patch versions as they have become incompatible due to the rework of core systems. As we have reworked the shortcuts and keybindings system and due to this you have to redo your local keybinds. We are sorry for this inconvenience!
addedHighlights & Overview New features: The churches have their own interiors now, plus an NPC priest and a new wedding scene. Characters need to be engaged before they can marry and they can marry instantly on the spot if you like. Content & Balancing: We updated the tooltips for actions and for artifacts, investigated the issue that some players can no longer save the game and invested a lot of time into balancing. Bug fixes: A number of fixes for crashes, bug fixes for multiplayer and a lot of other major and minor bug fixes!
addedWe value your feedback! Please support us and take the time to give reviews. And it would greatly help us if you could enter the issues you find during your play in our Redmine-Bugtracker . Please do not forget to add save games or crash-dumps, where available, follow the link to the forum . We have no survey this time. Please use the forum or Discord for your feedback. Thank you very much!
addedNew features - All churches in the game now have their own interior. As already mentioned in our DevDiary #26, you can enter that interior and you can interact with the object "Baptismal font" to change denomination of your dynasty and with the object "Donation box" to donate money to the church. There is an NPC priest you can talk to if you want to adopt an orphan, join a monastery or if you want to marry the character you are engaged with. - New character status "engaged": Once the courted character falls in love with you, you can ask them to marry you. But instead of starting the wedding (and the old wedding scene), you and the other character are engaged with each other from that moment on. - "Church wedding" or "Instant wedding": If you are engaged you can run to the nearby church and initiate a wedding ceremony by talking to the priest. Or - especially for impatient couples - you can marry right on the spot! Both things cost something: the church wedding costs money and the instant wedding costs you influence. The newly wed couple receives a buff and XP - but only for a church wedding. - The wedding ceremony is a scene that takes place in the world. You see your characters, the priest and all wedding guests. Even your own family members who are currently not occupied may make it to your wedding :-) - If you hear a church ringing the bells then you have the chance to see the wedding scene of another dynasty inside that church! Same goes for every action and scene inside the church: you see everything the other families do. - Adopting an orphan is now a “more natural” scene in the church's interior as well. - The NPC priest is
Dear future wives and husbands,
The time has finally come: You can celebrate your wedding in a church in the world! Not only that, the churches in the game have interiors with interactive objects and an NPC priest that you can talk to directly. What else Patch EA 0.9.17 contains can be found summarized under Highlights & Overview and is detailed in the second section of these patch notes.
Please note: The game does not display/load save games from outdated patch versions as they have become incompatible due to the rework of core systems. As we have reworked the shortcuts and keybindings system and due to this you have to redo your local keybinds. We are sorry for this inconvenience!
Highlights & Overview New features
The churches have their own interiors now, plus an NPC priest and a new wedding scene. Characters need to be engaged before they can marry and they can marry instantly on the spot if you like.
Content & Balancing
We updated the tooltips for actions and for artifacts, investigated the issue that some players can no longer save the game and invested a lot of time into balancing.
Bug fixes
A number of fixes for crashes, bug fixes for multiplayer and a lot of other major and minor bug fixes!
We value your feedback! Please support us and take the time to give reviews. And it would greatly help us if you could enter the issues you find during your play in our Redmine-Bugtracker. Please do not forget to add save games or crash-dumps, where available, follow the link to the forum. We have no survey this time. Please use the forum or Discord for your feedback. Thank you very much!
********** Build number: 644196
New features - All churches in the game now have their own interior. As already mentioned in our DevDiary #26, you can enter that interior and you can interact with the object "Baptismal font" to change denomination of your dynasty and with the object "Donation box" to donate money to the church. There is an NPC priest you can talk to if you want to adopt an orphan, join a monastery or if you want to marry the character you are engaged with. - New character status "engaged": Once the courted character falls in love with you, you can ask them to marry you. But instead of starting the wedding (and the old wedding scene), you and the other character are engaged with each other from that moment on. - "Church wedding" or "Instant wedding": If you are engaged you can run to the nearby church and initiate a wedding ceremony by talking to the priest. Or - especially for impatient couples - you can marry right on the spot! Both things cost something: the church wedding costs money and the instant wedding costs you influence. The newly wed couple receives a buff and XP - but only for a church wedding. - The wedding ceremony is a scene that takes place in the world. You see your characters, the priest and all wedding guests. Even your own family members who are currently not occupied may make it to your wedding :-) - If you hear a church ringing the bells then you have the chance to see the wedding scene of another dynasty inside that church! Same goes for every action and scene inside the church: you see everything the other families do. - Adopting an orphan is now a “more natural” scene in the church's interior as well. - The NPC priest is