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Steam News3 May 20197y ago

Patch notes for version EA 0.8.0 – May 3rd, 2019

Steam build number: 577841 Hi all! Today we released again an extremely big update and we are really looking forward to your feedback. We changed both the court system and the politics system significantly.

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What changed

0 fixes0 additions1 change0 removals
  • Fixes
changedSteam build number: 577841 Hi all! Today we released again an extremely big update and we are really looking forward to your feedback. We changed both the court system and the politics system significantly. From now on getting offices and using the powers and actions those offices grant will be very important. You will be able to distribute guards, change prison sentences, evict opponent families from their businesses, change what’s legal and what isn’t, and a lot more. In order to have fewer court scenes you are now also able to decide on verdicts before a court session takes place. We hope you enjoy the new version as much as we do! New features The biggest feature we implemented, fixed and improved is the whole political system, which covers all the different political powers, political actions and the overall voting system. - The office tree will now show the feather icon only if application is open. Inspecting an office will now also show when you can apply for an office. We also changed the applicant list so it clearly shows why a character cannot apply yet for an office. - Upcoming elections and votes on political actions in which you have a character that can vote are now shown in your calendar. You can see what or who you are going to vote on, who are the other attendees and of course when the voting will take place. You can also hand in your vote already upfront. As soon as a vote starts the voting scene will be shown, you will have a specific amount of time to make a decision. If you don’t make a decision the vote will count as a “NO” unless you are the proposer. - Generally every council member of an office group can propose changes (within the power of that office) and vote on proposals. If 2 of 3 of the members are accepting a proposal, the effects are executed. You will now receive several notifications regarding upcoming votes and the results of votes. - We originally wanted to fix some of the political powers. Instead we reworked them entirely. Here we want to give you an insight into all the political powers added. Please also note that of course the way you vote, what you propose, etc. will have an impact on the relationship to other dynasties. -- Banish someone: You can propose to banish someone from the city. This is of course a very severe proposal. Any adult family member can be selected. If the council chamber votes to support the proposal the respective character will leave the city forever. -- Change what’s legal and what isn’t: With EA 0.8.0 you are now able to define what’s legal and what isn’t. If the council chamber agrees to a proposal, the change is instantly applied. City guards will react accordingly, so if you think that assassination is a fair sport, just propose to make it legal. -- Distribute city guards: You can now propose to change the amount of city guards per district. So if you want to harm your thieving competitor, increase the amount of guards in the district he/she is operating in. If you yourself want to have fewer “disruptions” of your outside-of-the-law activities, then propose the reduction of guards. -- Change prison sentence: From now on you can increase or decrease the prison sentence of an already imprisoned character. If the council chamber agrees to your proposal the prison sentence is instantly updated. -- Evict opponent from a building:

The Guild 3 changes

  • Officemap
changedSteam build number: 577841 Hi all! Today we released again an extremely big update and we are really looking forward to your feedback. We changed both the court system and the politics system significantly. From now on getting offices and using the powers and actions those offices grant will be very important. You will be able to distribute guards, change prison sentences, evict opponent families from their businesses, change what’s legal and what isn’t, and a lot more. In order to have fewer court scenes you are now also able to decide on verdicts before a court session takes place. We hope you enjoy the new version as much as we do! New features The biggest feature we implemented, fixed and improved is the whole political system, which covers all the different political powers, political actions and the overall voting system. - The office tree will now show the feather icon only if application is open. Inspecting an office will now also show when you can apply for an office. We also changed the applicant list so it clearly shows why a character cannot apply yet for an office. - Upcoming elections and votes on political actions in which you have a character that can vote are now shown in your calendar. You can see what or who you are going to vote on, who are the other attendees and of course when the voting will take place. You can also hand in your vote already upfront. As soon as a vote starts the voting scene will be shown, you will have a specific amount of time to make a decision. If you don’t make a decision the vote will count as a “NO” unless you are the proposer. - Generally every council member of an office group can propose changes (within the power of that office) and vote on proposals. If 2 of 3 of the members are accepting a proposal, the effects are executed. You will now receive several notifications regarding upcoming votes and the results of votes. - We originally wanted to fix some of the political powers. Instead we reworked them entirely. Here we want to give you an insight into all the political powers added. Please also note that of course the way you vote, what you propose, etc. will have an impact on the relationship to other dynasties. -- Banish someone: You can propose to banish someone from the city. This is of course a very severe proposal. Any adult family member can be selected. If the council chamber votes to support the proposal the respective character will leave the city forever. -- Change what’s legal and what isn’t: With EA 0.8.0 you are now able to define what’s legal and what isn’t. If the council chamber agrees to a proposal, the change is instantly applied. City guards will react accordingly, so if you think that assassination is a fair sport, just propose to make it legal. -- Distribute city guards: You can now propose to change the amount of city guards per district. So if you want to harm your thieving competitor, increase the amount of guards in the district he/she is operating in. If you yourself want to have fewer “disruptions” of your outside-of-the-law activities, then propose the reduction of guards. -- Change prison sentence: From now on you can increase or decrease the prison sentence of an already imprisoned character. If the council chamber agrees to your proposal the prison sentence is instantly updated. -- Evict opponent from a building:

Steam build number: 577841 Hi all! Today we released again an extremely big update and we are really looking forward to your feedback. We changed both the court system and the politics system significantly. From now on getting offices and using the powers and actions those offices grant will be very important. You will be able to distribute guards, change prison sentences, evict opponent families from their businesses, change what’s legal and what isn’t, and a lot more. In order to have fewer court scenes you are now also able to decide on verdicts before a court session takes place. We hope you enjoy the new version as much as we do! New features The biggest feature we implemented, fixed and improved is the whole political system, which covers all the different political powers, political actions and the overall voting system. - The office tree will now show the feather icon only if application is open. Inspecting an office will now also show when you can apply for an office. We also changed the applicant list so it clearly shows why a character cannot apply yet for an office. - Upcoming elections and votes on political actions in which you have a character that can vote are now shown in your calendar. You can see what or who you are going to vote on, who are the other attendees and of course when the voting will take place. You can also hand in your vote already upfront. As soon as a vote starts the voting scene will be shown, you will have a specific amount of time to make a decision. If you don’t make a decision the vote will count as a “NO” unless you are the proposer. - Generally every council member of an office group can propose changes (within the power of that office) and vote on proposals. If 2 of 3 of the members are accepting a proposal, the effects are executed. You will now receive several notifications regarding upcoming votes and the results of votes. - We originally wanted to fix some of the political powers. Instead we reworked them entirely. Here we want to give you an insight into all the political powers added. Please also note that of course the way you vote, what you propose, etc. will have an impact on the relationship to other dynasties. -- Banish someone: You can propose to banish someone from the city. This is of course a very severe proposal. Any adult family member can be selected. If the council chamber votes to support the proposal the respective character will leave the city forever. -- Change what’s legal and what isn’t: With EA 0.8.0 you are now able to define what’s legal and what isn’t. If the council chamber agrees to a proposal, the change is instantly applied. City guards will react accordingly, so if you think that assassination is a fair sport, just propose to make it legal. -- Distribute city guards: You can now propose to change the amount of city guards per district. So if you want to harm your thieving competitor, increase the amount of guards in the district he/she is operating in. If you yourself want to have fewer “disruptions” of your outside-of-the-law activities, then propose the reduction of guards. -- Change prison sentence: From now on you can increase or decrease the prison sentence of an already imprisoned character. If the council chamber agrees to your proposal the prison sentence is instantly updated. -- Evict opponent from a building:

Source

Steam News / 3 May 2019

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