What changed
0 fixes0 additions1 change0 removals
changedPatch notes for Patch Version: EA 0.4.1 on February 28th, 2018 Steam version number: 2561228 New Content & UI The interface elements and menus in the following list have been replaced or added to the game. Note that some elements are not finalized but will be as development continues. - Book of Dynasties, incl. a filter for marriageable characters; - Quests Menu window; - Family Tree Menu window; - Erect Building Menu incl. buildings on sale; - Politics Menu incl. the Office Tree, Office Information, Evidence & City Rules (you can apply for multiple office positions with a single character atm., but you will get just one of them. And the cutscene for office meetings is not yet implemented); - Dynasty Trade Menu window. Note that trading between dynasties is only accessible once a certain title is reached; - Book of Societies (the "relations pentagram" doesn’t show the real relationships atm. and there are all societies on the scenario maps instead of just 5); - Scenario Settings Menu for single player games (choosing the number of dynasties does not result in the desired number of opponents atm.); - Character Creation Menu; - System Menu Save / Load; - Options menu; - In-game options menu; - Level 2 tooltip (details tooltip) for items; - Layout of quick accesses to family members and henchmen modified and more information added; - Far Trade Market menu; - Trade Route window which is connected to the Production window of a business (clicking the cart wheel next to a transporters portrait still opens the old trade route menu, but changes here should not have any effect on the route); - Calendar window which will include important appointments of family members, like elections and trials; - Indictment window which can be viewed by selecting a trial listed in the Calendar's quick access panel situated on the right side of the HUD. The indictment window will display information about a trial & enable the possibility to choose a verdict before the trial if the player is a judge for the trial in question; - Replaced the temporary user interface used during a trial; - Replaced the area map with a lot of filtering possibilities; Fixes - Fixed a crash that could potentially occur after completing a Far Trade, saving the game & reloading it; - Fixed a crash that would occur while purchasing a robber camp & one of its employees was doing an "Ambush" action; - Fixed a crash that could happen while saving a game during the process of selecting a building in the Erect Building menu; - Fixed a crash that would happen during a trade of a building that was simultaneously being destroyed in the process & the dynasty trade menu was opened; - Fixed a crash that would happen if a city district or village was missing a certain amount of "non-playable characters". If it is the case, the game will now adjust the population of the city district or village in consequence; - Fixed a crash that could sometimes occur while the game was updating itself & could not find specific assets; - Fixed a crash that would take place after moving to a new residence & the game was re-loaded; - Fixed multiple crashes that was caused by invalid windows; - Fixed a major issue that is connected to dx11! It was responsible for multiple crashes and prevented the game to start on certain computers; - Fixed a crash that could sometimes occur when displaying the second level 2 tooltip (details tooltip); - Fixed a crash that
The Guild 3 changes
changedPatch notes for Patch Version: EA 0.4.1 on February 28th, 2018 Steam version number: 2561228 New Content & UI The interface elements and menus in the following list have been replaced or added to the game. Note that some elements are not finalized but will be as development continues. - Book of Dynasties, incl. a filter for marriageable characters; - Quests Menu window; - Family Tree Menu window; - Erect Building Menu incl. buildings on sale; - Politics Menu incl. the Office Tree, Office Information, Evidence & City Rules (you can apply for multiple office positions with a single character atm., but you will get just one of them. And the cutscene for office meetings is not yet implemented); - Dynasty Trade Menu window. Note that trading between dynasties is only accessible once a certain title is reached; - Book of Societies (the "relations pentagram" doesn’t show the real relationships atm. and there are all societies on the scenario maps instead of just 5); - Scenario Settings Menu for single player games (choosing the number of dynasties does not result in the desired number of opponents atm.); - Character Creation Menu; - System Menu Save / Load; - Options menu; - In-game options menu; - Level 2 tooltip (details tooltip) for items; - Layout of quick accesses to family members and henchmen modified and more information added; - Far Trade Market menu; - Trade Route window which is connected to the Production window of a business (clicking the cart wheel next to a transporters portrait still opens the old trade route menu, but changes here should not have any effect on the route); - Calendar window which will include important appointments of family members, like elections and trials; - Indictment window which can be viewed by selecting a trial listed in the Calendar's quick access panel situated on the right side of the HUD. The indictment window will display information about a trial & enable the possibility to choose a verdict before the trial if the player is a judge for the trial in question; - Replaced the temporary user interface used during a trial; - Replaced the area map with a lot of filtering possibilities; Fixes - Fixed a crash that could potentially occur after completing a Far Trade, saving the game & reloading it; - Fixed a crash that would occur while purchasing a robber camp & one of its employees was doing an "Ambush" action; - Fixed a crash that could happen while saving a game during the process of selecting a building in the Erect Building menu; - Fixed a crash that would happen during a trade of a building that was simultaneously being destroyed in the process & the dynasty trade menu was opened; - Fixed a crash that would happen if a city district or village was missing a certain amount of "non-playable characters". If it is the case, the game will now adjust the population of the city district or village in consequence; - Fixed a crash that could sometimes occur while the game was updating itself & could not find specific assets; - Fixed a crash that would take place after moving to a new residence & the game was re-loaded; - Fixed multiple crashes that was caused by invalid windows; - Fixed a major issue that is connected to dx11! It was responsible for multiple crashes and prevented the game to start on certain computers; - Fixed a crash that could sometimes occur when displaying the second level 2 tooltip (details tooltip); - Fixed a crash that
Patch notes for Patch Version: EA 0.4.1 on February 28th, 2018 Steam version number: 2561228 New Content & UI The interface elements and menus in the following list have been replaced or added to the game. Note that some elements are not finalized but will be as development continues. - Book of Dynasties, incl. a filter for marriageable characters; - Quests Menu window; - Family Tree Menu window; - Erect Building Menu incl. buildings on sale; - Politics Menu incl. the Office Tree, Office Information, Evidence & City Rules (you can apply for multiple office positions with a single character atm., but you will get just one of them. And the cutscene for office meetings is not yet implemented); - Dynasty Trade Menu window. Note that trading between dynasties is only accessible once a certain title is reached; - Book of Societies (the "relations pentagram" doesn’t show the real relationships atm. and there are all societies on the scenario maps instead of just 5); - Scenario Settings Menu for single player games (choosing the number of dynasties does not result in the desired number of opponents atm.); - Character Creation Menu; - System Menu Save / Load; - Options menu; - In-game options menu; - Level 2 tooltip (details tooltip) for items; - Layout of quick accesses to family members and henchmen modified and more information added; - Far Trade Market menu; - Trade Route window which is connected to the Production window of a business (clicking the cart wheel next to a transporters portrait still opens the old trade route menu, but changes here should not have any effect on the route); - Calendar window which will include important appointments of family members, like elections and trials; - Indictment window which can be viewed by selecting a trial listed in the Calendar's quick access panel situated on the right side of the HUD. The indictment window will display information about a trial & enable the possibility to choose a verdict before the trial if the player is a judge for the trial in question; - Replaced the temporary user interface used during a trial; - Replaced the area map with a lot of filtering possibilities; Fixes - Fixed a crash that could potentially occur after completing a Far Trade, saving the game & reloading it; - Fixed a crash that would occur while purchasing a robber camp & one of its employees was doing an "Ambush" action; - Fixed a crash that could happen while saving a game during the process of selecting a building in the Erect Building menu; - Fixed a crash that would happen during a trade of a building that was simultaneously being destroyed in the process & the dynasty trade menu was opened; - Fixed a crash that would happen if a city district or village was missing a certain amount of "non-playable characters". If it is the case, the game will now adjust the population of the city district or village in consequence; - Fixed a crash that could sometimes occur while the game was updating itself & could not find specific assets; - Fixed a crash that would take place after moving to a new residence & the game was re-loaded; - Fixed multiple crashes that was caused by invalid windows; - Fixed a major issue that is connected to dx11! It was responsible for multiple crashes and prevented the game to start on certain computers; - Fixed a crash that could sometimes occur when displaying the second level 2 tooltip (details tooltip); - Fixed a crash that